# AssassinsCreed **Repository Path**: ilxna/AssassinsCreed ## Basic Information - **Project Name**: AssassinsCreed - **Description**: No description available - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2024-10-19 - **Last Updated**: 2024-12-01 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README
:knife: Description • Technologies Used • Setup Instructions • Further Exploration • Known Bugs • License :knife:
--- ## Description * Epicodus Capstone project | ⚔️ 3D Unity game based off The Assassin's Creed series ⚔️ ## Overview * Assassin's Creed is a popular video game franchise that has been developed by Ubisoft since 2007. The series follows the story of various assassins throughout history who are fighting against a secret organization known as the Templars. * The gameplay of Assassin's Creed typically involves a combination of stealth, combat, and parkour-style movement. The main character, who is usually an assassin, must navigate through a historically accurate open-world environment to complete various missions and objectives. The player can also collect various items, weapons, and equipment to aid them in their mission. ## Technologies Used * Unity * C# * Visual Studio * Git * Unity Asset Store * Mixamo Library * AI Path Finding ## Setup Instructions #### You Will Need: * [Visual Studio](https://visualstudio.microsoft.com/downloads/) * [Git](https://github.com/) installed * [Unity/UnityHub](https://unity.com/download) should prompt you to download Unity Hub as well #### Preliminary Project Set-up: 1. Clone or download this repository to your machine. 2. Open your shell (e.g., Terminal or GitBash) and add your .gitignore file and commit it before adding any other files. 3. Navigate to the Unity Hub to this project's production directory called "AssassinsCreed". 4. Navigate to (Assets/Scenes/AssassinCreed) ## Known Bugs * _If you have any issues or have questions, ideas or concerns please contact me at mgantz22@icloud.com_ ## License MIT License Copyright (c) _2023_ _Mitchell Gantz_ Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.