# ptex **Repository Path**: jetinbrain/ptex ## Basic Information - **Project Name**: ptex - **Description**: No description available - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2019-08-20 - **Last Updated**: 2021-11-03 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Ptex Ptex is a texture mapping system developed by Walt Disney Animation Studios for production-quality rendering: * No UV assignment is required! Ptex applies a separate texture to each face of a subdivision or polygon mesh. * The Ptex file format can efficiently store hundreds of thousands of texture images in a single file. * The Ptex API provides cached file I/O and high-quality filtering - everything that is needed to easily add Ptex support to a production-quality renderer or texture authoring application. ## Quickstart Building with make (Linux): make prefix=$PWD/install make test make install make doc The Makefile uses cmake under the hood. This will build, install to a local 'install' directory, and run regression tests. ## Installation Contents install/bin: ptxinfo install/include: PtexHalf.h PtexInt.h Ptexture.h PtexUtils.h install/lib: libPtex.a libPtex.so Note: docs will be generated in the 'src/doc/ptex' directory and installed as 'install/share/doc/ptex'. # Development ## Source tree * [Ptex library](src/ptex) * [Command-line utilities](src/utilities) * [Test suite](src/tests) * [Documentation](src/doc) * The Ptex website is developed in the `gh-pages` branch. ## Tests Unit tests are in the `src/tests/` directory. All tests are run by default when building the default `all` target. Use `make test` to run the tests directly. The `flags` variable can be used to forward flags to `ctest`. For example, to run just the `half` tests: make test flags='-R half' ## Packaging Notes Ptex's build scripts will use a hardcoded version number that may or may not match the tagged version number when Ptex is built from a tarball instead of from a git worktree. This version be overriden by placing a file called `version` at the root of the source tree containing the desired version number. For example, the following command will generate a version file that will be used by the build in lieu of git tags and the `PTEX_VER` cmake variable: echo v2.3.2 >version ## Release Prep Before creating new minor version releases, run: ./src/tests/check_version --update vX.Y `check_version.sh` updates the default `PTEX_VER` version in `CMakeLists.txt` with the specified minor version number. Running `./src/tests/check_version.sh` without any arguments will warn when the git tags do not match the default version. The `gh-pages` branch contains the `ptex.us` website. When new release are created add an entry to `buildsite.py` and run the script to update the site.