# SDL3-CS **Repository Path**: jimxjimx/SDL3-CS ## Basic Information - **Project Name**: SDL3-CS - **Description**: edwardgushchin SDL3-CS - **Primary Language**: C# - **License**: Zlib - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2025-09-03 - **Last Updated**: 2025-10-10 ## Categories & Tags **Categories**: Uncategorized **Tags**: ffmpeg ## README

SDL3#

This is SDL3#, a C# wrapper for SDL3.

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## 🚀 About This is SDL3#, a C# wrapper for SDL3. ## 📚 Documentation For more information about SDL3, visit the [SDL wiki](https://wiki.libsdl.org/SDL3/FrontPage). ## 📝 Installation ``` git clone https://github.com/edwardgushchin/SDL3-CS cd SDL3-CS dotnet build -c Release ``` or ``` dotnet add package SDL3-CS ``` Optional: ``` dotnet add package SDL3-CS.Native dotnet add package SDL3-CS.Native.Image dotnet add package SDL3-CS.Native.TTF dotnet add package SDL3-CS.Native.Mixer ``` ## 🎓 Examples ```C# using SDL3; namespace Create_Window; internal static class Program { [STAThread] private static void Main() { if (!SDL.Init(SDL.InitFlags.Video)) { SDL.LogError(SDL.LogCategory.System, $"SDL could not initialize: {SDL.GetError()}"); return; } if (!SDL.CreateWindowAndRenderer("SDL3 Create Window", 800, 600, 0, out var window, out var renderer)) { SDL.LogError(SDL.LogCategory.Application, $"Error creating window and rendering: {SDL.GetError()}"); return; } SDL.SetRenderDrawColor(renderer, 100, 149, 237, 0); var loop = true; while (loop) { while (SDL.PollEvent(out var e)) { if ((SDL.EventType)e.Type == SDL.EventType.Quit) { loop = false; } } SDL.RenderClear(renderer); SDL.RenderPresent(renderer); } SDL.DestroyRenderer(renderer); SDL.DestroyWindow(window); SDL.Quit(); } } ``` More examples can be found [here](https://github.com/edwardgushchin/SDL3-CS/tree/master/SDL3-CS.Examples). ## ✅ Readiness | **Library** | **Stage** | |-------------------------------------------|-------------------------------------------------------| | [SDL3](SDL3-CS/SDL) | ![Ready](https://img.shields.io/badge/Ready-008000) | | [SDL_image](SDL3-CS/Image) | ![Ready](https://img.shields.io/badge/Ready-008000) | | [SDL_mixer](SDL3-CS/Mixer) | ![Ready](https://img.shields.io/badge/Ready-008000) | | [SDL_tff](SDL3-CS/TTF) | ![Ready](https://img.shields.io/badge/Ready-008000) | | [SDL_shadercross](SDL3-CS/TTFShaderCross) | ![Ready](https://img.shields.io/badge/Ready-008000) | ## 🤝 Feedback and Contributions Do you have an idea or found a bug? Please open an [issue](https://github.com/edwardgushchin/SDL3-CS/issues) or start a [discussion](https://github.com/edwardgushchin/SDL3-CS/discussions). Please note we have a code of conduct, please follow it in all your interactions with the project. If you have any feedback, please reach out to us at [eduardgushchin@yandex.ru](mailto://eduardgushchin@yandex.ru). We also have a [chat](https://t.me/sdl3cs) in Telegram, where I am ready to answer any of your questions. ## 💻 Contributors See also the list of [contributors](https://github.com/edwardgushchin/SDL3-CS/graphs/contributors) who participated in this project. ## 📃 License SDL3 and SDL3# are released under the zlib license. See [LICENSE](LICENSE) for details.