# Bepuphysics-Unity **Repository Path**: leafsource/Bepuphysics-Unity ## Basic Information - **Project Name**: Bepuphysics-Unity - **Description**: Copy from: https://github.com/AntoineCharton/Bepuphysics-Unity.git - **Primary Language**: Unknown - **License**: Apache-2.0 - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 2 - **Created**: 2022-08-21 - **Last Updated**: 2022-08-21 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Bepuphysics-Unity A bridge for Bepuphysics and Unity Bepu physics source code: https://github.com/bepu/bepuphysics2 # Installation - Require unity 2020.1a17 or higher (Previous version will crash as soon as you hit play). # Performances Right now it's not hardware accelerated in Unity. Until they support hardware acceleration for System.Numerics.Vectors it won't run as fast as it can. - SIMD : https://forum.unity.com/threads/feature-request-system-numerics-simd-acceleration.724775/ - CoreCLR: https://forum.unity.com/threads/coreclr.572296/ - Performance discussion: https://forum.bepuentertainment.com/viewtopic.php?f=9&t=2528&start=15