# pcl_unity_wrapper **Repository Path**: left-wing-edge/pcl_unity_wrapper ## Basic Information - **Project Name**: pcl_unity_wrapper - **Description**: Sub-project of "unity_AR_to_model_app". This is basically the wrapper of PCL. - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2020-10-13 - **Last Updated**: 2020-12-19 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README Introduction ============ Sub project of "unity_AR_to_model_app". This project is mainly a wrapper of PCL. The purpose is to import some useful functions in PCL into Unity C#. Also those operations that requires a large amount of computations (like processing those point cloud data) are also written here in C++ for the sake of efficiency. Generated dll file should be put under Assets/Plugins in Unity Project.