# vedo **Repository Path**: leftwillow/vedo ## Basic Information - **Project Name**: vedo - **Description**: No description available - **Primary Language**: Python - **License**: CC0-1.0 - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2021-04-25 - **Last Updated**: 2025-03-11 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README ![vlogo](https://user-images.githubusercontent.com/32848391/110344277-9bc20700-802d-11eb-8c0d-2e97226a9a32.png) [![Codacy Badge](https://app.codacy.com/project/badge/Grade/4acbc84816a540bfb9dc67bbff520d38)](https://www.codacy.com/manual/marcomusy/vedo?utm_source=github.com&utm_medium=referral&utm_content=marcomusy/vedo&utm_campaign=Badge_Grade) [![Downloads](https://pepy.tech/badge/vedo)](https://pepy.tech/project/vedo) [![lics](https://img.shields.io/badge/license-MIT-blue.svg)](https://en.wikipedia.org/wiki/MIT_License) [![Anaconda-Server Badge](https://anaconda.org/conda-forge/vedo/badges/version.svg)](https://anaconda.org/conda-forge/vedo) [![Ubuntu 20.10](https://repology.org/badge/version-for-repo/ubuntu_20_10/vedo.svg)](https://repology.org/project/vedo/versions) [![DOI](https://zenodo.org/badge/DOI/10.5281/zenodo.4609336.svg)](https://doi.org/10.5281/zenodo.4609336) [![CircleCI](https://circleci.com/gh/marcomusy/vedo.svg?style=svg)](https://circleci.com/gh/marcomusy/vedo) `vedo` is a lightweight and powerful python module for scientific analysis and **v**isualization of **3d** **o**bjects.
## ✨ Philosophy Inspired by the [vpython](https://vpython.org/) *manifesto* "3D programming for ordinary mortals", `vedo` makes it easy to work with three-dimensional meshes and volumes, creating displays and animations in just a few lines of code, even for less experienced programmers. `vedo` is based on [numpy](http://www.numpy.org/) and [VTK](https://www.vtk.org/), with no other dependencies. ## 💾 Installation ```bash pip install vedo ```
additional installation details (click to expand) - As some of the features work better and faster on the older VTK version 8 you can install it via:
`pip install vtk==8.1.2` - To install the latest _dev_ version of `vedo`:
`pip install -U git+https://github.com/marcomusy/vedo.git` - To install from the conda-forge channel:
`conda install -c conda-forge vedo`
--------------------------------------------------------------------- 📌 **Done?** Run any of the built-in examples. In a terminal, type e.g.: **`vedo -r covid19`** Visualize a file from web URL (or your dropbox!), type: **`vedo https://vedo.embl.es/examples/data/panther.stl.gz`** ## 📙 Documentation [The webpage of the library with documentation is available here](https://vedo.embl.es). 📌 **Need help?** Have any question, or wish to ask for a missing feature? Do not hesitate to open a [**issue**](https://github.com/marcomusy/vedo/issues) (or send an [email](mailto:marco.musy@embl.es)). ## 🎨 Features The `vedo` library includes a [large set of working examples](https://github.com/marcomusy/vedo/tree/master/examples) for a wide range of functionalities:
working with polygonal meshes and point clouds (click to expand) - Import meshes from VTK format, STL, Wavefront OBJ, 3DS, Dolfin-XML, Neutral, GMSH, OFF, PCD (PointCloud), - Export meshes as ASCII or binary to VTK, STL, OBJ, PLY ... formats. - Analysis tools like Moving Least Squares, mesh morphing and more.. - Tools to visualize and edit meshes (cutting a mesh with another mesh, slicing, normalizing, moving vertex positions, etc..). - Split mesh based on surface connectivity. Extract the largest connected area. - Calculate areas, volumes, center of mass, average sizes etc. - Calculate vertex and face normals, curvatures, feature edges. Fill mesh holes. - Subdivide faces of a mesh, increasing the number of vertex points. Mesh simplification. - Coloring and thresholding of meshes based on associated scalar or vectorial data. - Point-surface operations: find nearest points, determine if a point lies inside or outside of a mesh. - Create primitive shapes: spheres, arrows, cubes, torus, ellipsoids... - Generate glyphs (associate a mesh to every vertex of a source mesh). - Create animations easily by just setting the position of the displayed objects in the 3D scene. Add trailing lines and shadows to moving objects is supported. - Straightforward support for multiple sync-ed or independent renderers in the same window. - Registration (alignment) of meshes with different techniques. - Mesh smoothing. - Delaunay triangulation in 2D and 3D. - Generate meshes by joining nearby lines in space. - Find the closest path from one point to another, traveling along the edges of a mesh. - Find the intersection of a mesh with lines, planes or other meshes. - Interpolate scalar and vectorial fields with Radial Basis Functions and Thin Plate Splines. - Add sliders and buttons to interact with the scene and the individual objects. - Visualization of tensors. - Analysis of Point Clouds: - Moving Least Squares smoothing of 2D, 3D and 4D clouds - Fit lines, planes, spheres and ellipsoids in space - Identify outliers in a distribution of points - Decimate a cloud to a uniform distribution.
working with volumetric data and tetrahedral meshes - Import data from VTK format volumetric TIFF stacks, DICOM, SLC, MHD and more - Import 2D images as PNG, JPEG, BMP - Isosurfacing of volumes - Composite and maximum projection volumetric rendering - Generate volumetric signed-distance data from an input surface mesh - Probe volumes with lines and planes - Generate stream-lines and stream-tubes from vectorial fields - Slice and crop volumes - Support for other volumetric structures (structured and grid data)
plotting and histogramming in 2D and 3D - Polygonal 3D text rendering with Latex-like syntax and unicode characters, with 14 different fonts. - Fully customizable axis styles - donut plots and pie charts - Scatter plots in 2D and 3D - Surface function plotting - 1D customizable histograms - 2D hexagonal histograms - Polar plots, spherical plots and histogramming - Draw latex-formatted formulas in the rendering window. - Quiver, violin, whisker and stream-line plots - Graphical markers analogous to matplotlib
integration with other libraries - Integration with the [Qt5](https://www.qt.io/) framework. - Support for [FEniCS/Dolfin](https://fenicsproject.org/) platform for visualization of PDE/FEM solutions. - Interoperability with the [trimesh](https://trimsh.org/), [pyvista](https://github.com/pyvista/pyvista) and [pymeshlab](https://github.com/cnr-isti-vclab/PyMeshLab) libraries. - Export 3D scenes and embed them into a [web page](https://vedo.embl.es/examples/fenics_elasticity.html). - Embed 3D scenes in *jupyter* notebooks with [K3D](https://github.com/K3D-tools/K3D-jupyter) (can export an interactive 3D-snapshot page [here](https://vedo.embl.es/examples/geo_scene.html)).
## ⌨ Command Line Interface Visualize a polygonal mesh from a terminal window simply with e.g.: ```bash vedo my_mesh.obj ``` Volumetric files (_mhd, vti, slc, tiff, DICOM etc.._) can be visualized in different modes: |Volume 3D slicing
`vedo --slicer embryo.slc`| Ray-casting
`vedo -g`| 2D slicing
`vedo --slicer2d`| Colorize voxels
`vedo --lego`| |:--------|:-----|:--------|:-----| | ![slicer](https://user-images.githubusercontent.com/32848391/80292484-50757180-8757-11ea-841f-2c0c5fe2c3b4.jpg)|![isohead](https://user-images.githubusercontent.com/32848391/58336107-5a09a180-7e43-11e9-8c4e-b50e4e95ae71.gif)|![viz_slicer](https://user-images.githubusercontent.com/32848391/90966778-fc955200-e4d6-11ea-8e29-215f7aea3860.png) |![lego](https://user-images.githubusercontent.com/32848391/56969949-71b47980-6b66-11e9-8251-4bbdb275cb22.jpg) | Type `vedo -h` for the complete list of options.
## 🐾 Examples `vedo` currently includes 300+ working [examples](https://github.com/marcomusy/vedo/tree/master/examples) and [notebooks](https://github.com/marcomusy/vedo/tree/master/examples/notebooks).
| | | | |:--------|:--------|:--------| | [![cubecut](https://user-images.githubusercontent.com/32848391/99916179-e763d580-2d08-11eb-9044-b647115167ed.jpg)](https://github.com/marcomusy/vedo/tree/master/examples/advanced/cutWithMesh2.py) | [![greyscott](https://user-images.githubusercontent.com/32848391/80291855-87e11f80-8751-11ea-9428-12e193a2a66e.gif)](https://github.com/marcomusy/vedo/tree/master/examples/simulations/grayscott.py)| [![quatumsine](https://user-images.githubusercontent.com/32848391/47751431-06aae880-dc92-11e8-9fcf-6659123edbfa.gif)](https://github.com/marcomusy/vedo/tree/master/examples/simulations/tunnelling2.py) | | *Easily work with volumes, tetrahedral and polygonal meshes.* | *Turing system of reaction-diffusion between two molecules.* | *Quantum-tunnelling of a particle in a box hitting a sinusoidal potential.* | | [![trimesh](https://user-images.githubusercontent.com/32848391/91164151-e8b44080-e6ce-11ea-8213-cf5b12aa4d16.png)](https://github.com/marcomusy/vedo/blob/master/examples/other/trimesh) | [![dolf](https://user-images.githubusercontent.com/32848391/58368591-8b3fab80-7eef-11e9-882f-8b8eaef43567.gif)](https://vedo.embl.es/content/vedo/dolfin.html)| [![whisker](https://user-images.githubusercontent.com/32848391/99916183-e8950280-2d08-11eb-8070-8bb1146c7c62.png)](https://github.com/marcomusy/vedo/tree/master/examples/pyplot/whiskers.py) | | *Interoperability with external libraries like [trimesh](https://trimsh.org/), [pymeshlab](https://github.com/cnr-isti-vclab/PyMeshLab), and [pyvista](https://github.com/pyvista/pyvista).* | *Support for the [FEniCS/Dolfin](https://fenicsproject.org/) library for PDE and finite element solutions.* | *Advanced 2D/3D histogramming and plotting capablities.* | ### Galleries Check out the example galleries organized by subject here: ![](https://user-images.githubusercontent.com/32848391/104370203-d1aba900-551e-11eb-876c-41e0961fcdb5.jpg)
## 📜 References **Scientific publications leveraging `vedo` (formerly known as `vtkplotter`):** - X. Diego *et al.*: *"Key features of Turing systems are determined purely by network topology"*, [Physical Review X, 20 June 2018](https://journals.aps.org/prx/abstract/10.1103/PhysRevX.8.021071). - M. Musy, K. Flaherty *et al.*: *"A Quantitative Method for Staging Mouse Limb Embryos based on Limb Morphometry"*, Development, 5 April 2018, [doi: 10.1242/dev.154856](http://dev.biologists.org/content/145/7/dev154856). - G. Dalmasso *et al.*, *"Evolution in space and time of 3D volumetric images"*, in preparation. - F. Claudi, A. L. Tyson, T. Branco, *"Brainrender. A python based software for visualisation of neuroanatomical and morphological data."*, [DOI](https://doi.org/10.1101/2020.02.23.961748). - J. S. Bennett, D. Sijacki, "Resolving shocks and filaments in galaxy formation simulations: effects on gas properties and star formation in the circumgalactic medium", Monthly Notices of the Royal Astronomical Society, Vol. 499, Issue 1, Nov. 2020, DOI. - J.D.P. Deshapriya et al., *"Spectral analysis of craters on (101955) Bennu"*. (DOI: 10.1016/j.icarus.2020.114252) **Have you found this software useful for your research? Star ✨ the project and cite it as:** M. Musy et al., "vedo, a python module for scientific analysis and visualization of 3D objects and point clouds", Zenodo, 2021, doi: 10.5281/zenodo.4609336. [![embl_logo](https://user-images.githubusercontent.com/32848391/58046204-e9157180-7b44-11e9-81c9-e916cdf9ba84.gif)](https://www.embl.es)