# lve **Repository Path**: lengjianjun/lve ## Basic Information - **Project Name**: lve - **Description**: 从 https://github.com/SeyedAlirezaFatemi/lve.git 同步。这是一个小型 vulkan入门教程,是我见过的做得最好的,如果您也在学习vulkan,不妨一看。 - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2026-05-30 - **Last Updated**: 2026-05-30 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Vulkan Engine 🚧Work in progress🚧 The tutorial that this repo is based on: [Link](https://www.youtube.com/playlist?list=PL8327DO66nu9qYVKLDmdLW_84-yE4auCR) Tutorials on how to install and use vcpkg with Vulkan: - https://www.youtube.com/watch?v=xYN3J13rjhM - https://www.youtube.com/watch?v=pSirBt4OgXQ Install vcpkg in "C:\dev\vcpkg" following this guide: - https://github.com/microsoft/vcpkg Install the following: ```bash .\vcpkg\vcpkg install vulkan:x64-windows .\vcpkg\vcpkg install glfw3:x64-windows .\vcpkg\vcpkg install glm:x64-windows ``` Run this to integrate with Visual Studio: ```bash .\vcpkg\vcpkg integrate install ``` Compile the shaders in the vulkan-engine directory: ```bash cd vulkan-engine compile.bat ``` Run cmake command with this flag or add the address as the CMake toolchain file in Visual Studio: ```bash -DCMAKE_TOOLCHAIN_FILE=C:/dev/vcpkg/scripts/buildsystems/vcpkg.cmake ``` Maybe helpful: - https://www.40tude.fr/how-to-use-vcpkg-with-vscode-and-cmake/ Current state: ![Screenshot](ss2.png)