# 3D-Game-Shader-For-Beginer-zh_cn **Repository Path**: linghanjunzi/3D-Game-Shader-For-Beginer-zh_cn ## Basic Information - **Project Name**: 3D-Game-Shader-For-Beginer-zh_cn - **Description**: 3D-Game-Shader-For-Beginer-zh_cn - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 3 - **Created**: 2025-01-15 - **Last Updated**: 2025-01-15 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README ![](https://camo.githubusercontent.com/642eb0ec42893caf4526f1d657b13e146529f4a2/68747470733a2f2f692e696d6775722e636f6d2f7a6773766a4c752e676966) #### 3D游戏Shader初学者入门教程 如果对3D游戏中的纹理、光照、阴影、法线纹理、发光物体、环境光遮蔽、反射、折射等感兴趣。那么很好,下面是一些列关于shader的技术,学习它将使的的游戏的视觉效果更上一层楼,我在这里介绍了这些技术,你可以将在此处学习到的知识移植到你自己的技术栈中。不论你是使用Unity、Unreal或者其它游戏引擎。在这一下列文章中,我使用了神奇的Panda3D游戏引擎和OpenGL 的着色器语言(GLSL),如果,这是你使用的技术栈,那么你还将学习到如何使用Panda3D和OpenGl的阴影处理技术。 #### 目录 - [Setup(环境配置)](https://gitee.com/Sun_ME/3D-Game-Shader-For-Beginer-zh_cn/blob/master/1-setup.md) - [Building The Demo(构建Demo程序)](https://gitee.com/Sun_ME/3D-Game-Shader-For-Beginer-zh_cn/blob/master/2-%E6%9E%84%E5%BB%BADemo%E7%A4%BA%E4%BE%8B.md) - [Running The Demo(运行Demo程序)](https://gitee.com/Sun_ME/3D-Game-Shader-For-Beginer-zh_cn/blob/master/3-%E8%BF%90%E8%A1%8CDemo%E7%A4%BA%E4%BE%8B.md) - [Reference Frames(参考坐标系)](https://gitee.com/Sun_ME/3D-Game-Shader-For-Beginer-zh_cn/blob/master/4-%E5%8F%82%E8%80%83%E5%9D%90%E6%A0%87%E7%B3%BB.md) - [GLSL](https://gitee.com/Sun_ME/3D-Game-Shader-For-Beginer-zh_cn/blob/master/5-GLSL.md) - [Render To Texture(渲染纹理)](https://gitee.com/Sun_ME/3D-Game-Shader-For-Beginer-zh_cn/blob/master/6-RenderToTexture.md) - [Texturing(纹理)](https://gitee.com/Sun_ME/3D-Game-Shader-For-Beginer-zh_cn/blob/master/8-Texturing.md) - [Lighting(光照)](https://gitee.com/Sun_ME/3D-Game-Shader-For-Beginer-zh_cn/blob/master/7-Lighting.md) - [Normal Mapping(法线纹理)](https://gitee.com/Sun_ME/3D-Game-Shader-For-Beginer-zh_cn/blob/master/9-NormalMapping.md) - [Deferred Rendering(延迟渲染)](https://gitee.com/Sun_ME/3D-Game-Shader-For-Beginer-zh_cn/blob/master/10-DeferredRendering.md)) - [Outlining(描边)](https://gitee.com/Sun_ME/3D-Game-Shader-For-Beginer-zh_cn/blob/master/11-Outlining.md) - [Fog(雾效--以下正在更新中)]() - [Blur(模糊)]() - [Bloom(曝光)]() - [SSAO(屏幕空间环境光遮蔽)]() - [Screen Space Reflection(屏幕空间反射)]() - [Screen Space Refraction(屏幕空间折射)]() - [Foam(浪花)]() - [Flow Mapping(流光纹理)]() - [Depth Of Field(景深)]() - [Posterization(后期处理)]() - [Cel Shading(卡通渲染)]() - [Pixelization(像素化)]() - [Sharpen(锐化)]() - [Film Grain(电影噪感)]()