# GEOS-iOS **Repository Path**: liukk/GEOS-iOS ## Basic Information - **Project Name**: GEOS-iOS - **Description**: copy from https://github.com/Ryandev/GEOS-iOS.git - **Primary Language**: Unknown - **License**: LGPL-2.1 - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2018-12-11 - **Last Updated**: 2020-12-19 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # GEOS [![Build Status](https://api.travis-ci.org/Ryandev/GEOS-iOS.svg)](https://travis-ci.org/Ryandev/GEOS-iOS) [![Carthage Compatible](https://img.shields.io/badge/Carthage-compatible-4BC51D.svg?style=flat)](https://github.com/Carthage/Carthage) [![License](https://img.shields.io/badge/license-LGPLv2.1-blue.svg)](http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html) GEOS (Geometry Engine - Open Source) is a C++ port of the ​Java Topology Suite (JTS). As such, it aims to contain the complete functionality of JTS in C++. This includes all the ​OpenGIS Simple Features for SQL spatial predicate functions and spatial operators, as well as specific JTS enhanced topology functions. ## Build Add this repository to your projects Cartfile ``` github 'Ryandev/GEOS-iOS' == 4.9.2 ``` and run ```carthage update``` ## Usage * Include built geos.framework into xcode project and add header ```objc #import ``` ## Documentation Full GEOS documentation can be found [here](http://geos.osgeo.org/doxygen/) ## License [LGPL](http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html)