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流小强 / clientv3

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pipeline.go 4.25 KB
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流小强 提交于 2020-03-22 17:56 . etcdv3
// Copyright 2015 The etcd Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package rafthttp
import (
"bytes"
"context"
"errors"
"io/ioutil"
"sync"
"time"
stats "go.etcd.io/etcd/etcdserver/api/v2stats"
"go.etcd.io/etcd/pkg/pbutil"
"go.etcd.io/etcd/pkg/types"
"go.etcd.io/etcd/raft"
"go.etcd.io/etcd/raft/raftpb"
"go.uber.org/zap"
)
const (
connPerPipeline = 4
// pipelineBufSize is the size of pipeline buffer, which helps hold the
// temporary network latency.
// The size ensures that pipeline does not drop messages when the network
// is out of work for less than 1 second in good path.
pipelineBufSize = 64
)
var errStopped = errors.New("stopped")
type pipeline struct {
peerID types.ID
tr *Transport
picker *urlPicker
status *peerStatus
raft Raft
errorc chan error
// deprecate when we depercate v2 API
followerStats *stats.FollowerStats
msgc chan raftpb.Message
// wait for the handling routines
wg sync.WaitGroup
stopc chan struct{}
}
func (p *pipeline) start() {
p.stopc = make(chan struct{})
p.msgc = make(chan raftpb.Message, pipelineBufSize)
p.wg.Add(connPerPipeline)
for i := 0; i < connPerPipeline; i++ {
go p.handle()
}
if p.tr != nil && p.tr.Logger != nil {
p.tr.Logger.Info(
"started HTTP pipelining with remote peer",
zap.String("local-member-id", p.tr.ID.String()),
zap.String("remote-peer-id", p.peerID.String()),
)
}
}
func (p *pipeline) stop() {
close(p.stopc)
p.wg.Wait()
if p.tr != nil && p.tr.Logger != nil {
p.tr.Logger.Info(
"stopped HTTP pipelining with remote peer",
zap.String("local-member-id", p.tr.ID.String()),
zap.String("remote-peer-id", p.peerID.String()),
)
}
}
func (p *pipeline) handle() {
defer p.wg.Done()
for {
select {
case m := <-p.msgc:
start := time.Now()
err := p.post(pbutil.MustMarshal(&m))
end := time.Now()
if err != nil {
p.status.deactivate(failureType{source: pipelineMsg, action: "write"}, err.Error())
if m.Type == raftpb.MsgApp && p.followerStats != nil {
p.followerStats.Fail()
}
p.raft.ReportUnreachable(m.To)
if isMsgSnap(m) {
p.raft.ReportSnapshot(m.To, raft.SnapshotFailure)
}
sentFailures.WithLabelValues(types.ID(m.To).String()).Inc()
continue
}
p.status.activate()
if m.Type == raftpb.MsgApp && p.followerStats != nil {
p.followerStats.Succ(end.Sub(start))
}
if isMsgSnap(m) {
p.raft.ReportSnapshot(m.To, raft.SnapshotFinish)
}
sentBytes.WithLabelValues(types.ID(m.To).String()).Add(float64(m.Size()))
case <-p.stopc:
return
}
}
}
// post POSTs a data payload to a url. Returns nil if the POST succeeds,
// error on any failure.
func (p *pipeline) post(data []byte) (err error) {
u := p.picker.pick()
req := createPostRequest(p.tr.Logger, u, RaftPrefix, bytes.NewBuffer(data), "application/protobuf", p.tr.URLs, p.tr.ID, p.tr.ClusterID)
done := make(chan struct{}, 1)
ctx, cancel := context.WithCancel(context.Background())
req = req.WithContext(ctx)
go func() {
select {
case <-done:
case <-p.stopc:
waitSchedule()
cancel()
}
}()
resp, err := p.tr.pipelineRt.RoundTrip(req)
done <- struct{}{}
if err != nil {
p.picker.unreachable(u)
return err
}
defer resp.Body.Close()
b, err := ioutil.ReadAll(resp.Body)
if err != nil {
p.picker.unreachable(u)
return err
}
err = checkPostResponse(p.tr.Logger, resp, b, req, p.peerID)
if err != nil {
p.picker.unreachable(u)
// errMemberRemoved is a critical error since a removed member should
// always be stopped. So we use reportCriticalError to report it to errorc.
if err == errMemberRemoved {
reportCriticalError(err, p.errorc)
}
return err
}
return nil
}
// waitSchedule waits other goroutines to be scheduled for a while
func waitSchedule() { time.Sleep(time.Millisecond) }
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