# Steamworks.NET **Repository Path**: lyxxao/Steamworks.NET ## Basic Information - **Project Name**: Steamworks.NET - **Description**: Steamworks wrapper for Unity / C# - **Primary Language**: C# - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2026-07-29 - **Last Updated**: 2026-09-30 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Steamworks.NET _Steamworks.NET_ is a C# Wrapper for Valve's Steamworks API, it can be used either with Unity or your C# based Application. _Steamworks.NET_ was designed to be as close as possible to the original C++ API, as such the documentation provided from Valve largely covers usage of _Steamworks.NET_. Niceties and C# Idioms can be easily implemented on top of _Steamworks.NET_. _Steamworks.NET_ fully supports Windows (32 and 64 bit), OSX, and Linux. Currently building against Steamworks SDK 1.65. * Author: [Riley Labrecque](https://github.com/rlabrecque) * License: [MIT](https://www.opensource.org/licenses/mit-license.php) * [Documentation](https://steamworks.github.io/) * [Discussion Thread](https://steamcommunity.com/groups/steamworks/discussions/0/666827974770212954/) * [Reporting Issues](https://github.com/rlabrecque/Steamworks.NET/issues) Note that only Steamworks.NET specific issues should be reported, general API questions/issues should be asked on the [Steamworks discussion board](http://steamcommunity.com/groups/steamworks/discussions). ## Installation You can find the installation instructions [here](https://steamworks.github.io/installation/). ## Samples Check out these sample projects to get started: * [Steamworks.NET Example](https://github.com/rlabrecque/Steamworks.NET-Example) * [Steamworks.NET Test](https://github.com/rlabrecque/Steamworks.NET-Test) * [Steamworks.NET ChatClient](https://github.com/rlabrecque/Steamworks.NET-ChatClient) * [Steamworks.NET GameServerTest](https://github.com/rlabrecque/Steamworks.NET-GameServerTest)