# OcsVehicle **Repository Path**: maoweiming/OcsVehicle ## Basic Information - **Project Name**: OcsVehicle - **Description**: 这是一个在Unity中实现施工车辆的教程库。 - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2024-04-08 - **Last Updated**: 2024-04-08 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # OcsVehicle This is a repository for implementing construction vehicles in Unity. It contains the vehicle model (.fbx) and controller (Input System), and the implemented vehicles (.prefab) is placed in the [Resources](https://github.com/qoopen0815/OcsVehicle/tree/main/Resources) folder. ## Requirements - Animation Rigging (Unity Registry) - Input System (Unity Registry) ## Installation Clone this repo into your unity project. ```bash cd [YourProjects]/Assets/~ git clone https://github.com/Field-Robotics-Japan/OcsVehicle.git ``` ## Status of implementation - [x] Backhoe - [x] Car - [x] DumpTruck - [x] WheelLoader - [ ] RoadRoller - [ ] Crane - [ ] etc ... ![クラス設計](https://user-images.githubusercontent.com/26988372/139453048-0e45e5c8-6763-4542-8dfe-35b01a0a0bf1.png) ## Setup Your Original Vehicle This is a step-by-step guide to making heavy machinery in Unity. If you want to create your own original vehicle, please refer to [this page](./Docs/Setup/presetup.md). Also, OcsVehicle contains vehicles for your reference.