# OptixBasedRenderer **Repository Path**: martin_z_he/optix-based-renderer ## Basic Information - **Project Name**: OptixBasedRenderer - **Description**: No description available - **Primary Language**: C++ - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 1 - **Forks**: 0 - **Created**: 2021-07-05 - **Last Updated**: 2022-05-30 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Optix Based Renderer ![render_sample_img](https://martin_z_he.gitee.io/mzh-blog-cn/2022/01/OptixBasedRendererFramework-v0-3/result-v0_3-1000spp-5min.png) [说明页面](http://blog.cn.apassbydreg.work/2022/01/OptixBasedRendererFramework-v0-3/) ## Dependencies ### vcpkg packages - tinygltf - glfw - glm - opencv2 - jsoncpp ## TODO: - [ ] 添加更新摄像机、材质、物体的功能 ## CUSTOMIZING > 注意:在每次添加完新内容时,需要重新运行 cmake config ### 增加材质 > 详见 `doc/how-to/add_material.md` ### 增加光源 > 详见 `doc/how-to/add_light.md`