# Distributed-Camera-Node-Tracking-System **Repository Path**: max0617/Distributed-Camera-Node-Tracking-System ## Basic Information - **Project Name**: Distributed-Camera-Node-Tracking-System - **Description**: No description available - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2026-03-23 - **Last Updated**: 2026-03-23 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README > This video provides a technical overview of the system's architecture and a demonstration of its real-time tracking performance. https://github.com/user-attachments/assets/d666da68-4de4-413b-ad2b-b3b17028fe75 This project demonstrates how multiple inexpensive camera nodes can be combined to provide capabilities that a single high-end sensor cannot, such as spatial triangulation and distributed coverage. The focus is on showing how system-level performance emerges from coordination between simple nodes rather than reliance on one centralized platform. This approach highlights a path toward scalable, cost-effective sensing systems under real-world constraints. ## Repository layout - `Firmware/` – ESP32 C++ Code for respective nodes - `Hardware/Cad/` – .3fd file for Fusion360 - `Hardware/STL/` – STL files for 3D-printing - `Media/Demo-Video/` – One-minute project video - `Media/Prototypes/` – Hardware evolution and early prototypes - `Firmware/` – ESP32 firmware for each node - `Software/Python/` – Video processing python file - `Software/Unity/` – Unity scripts for triangulation Sincerely, Alisher Khojayev