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追逐梦想meng / MAnimAndroid

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最近做微信小游戏的时候接触了一下白鹭引擎,然后才明白什么才叫动画,Android为啥做个动画就这么难呢?我希望从这个项目开始让安卓的动画也能简单起来,这就是我这个开源项目的初衷。项目使用Kotlin,持续更新,功能慢慢添加... spread retract

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追逐梦想meng authored 2019-06-04 15:35 . up
# Project-wide Gradle settings.
# IDE (e.g. Android Studio) users:
# Gradle settings configured through the IDE *will override*
# any settings specified in this file.
# For more details on how to configure your build environment visit
# http://www.gradle.org/docs/current/userguide/build_environment.html
# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
org.gradle.jvmargs=-Xmx1536m
# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
# org.gradle.parallel=true
# Kotlin code style for this project: "official" or "obsolete":
kotlin.code.style=official
android.useAndroidX=true
android.enableJetifier=true

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