# city-generator **Repository Path**: micdav/city-generator ## Basic Information - **Project Name**: city-generator - **Description**: No description available - **Primary Language**: Unknown - **License**: CC0-1.0 - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2026-01-04 - **Last Updated**: 2026-01-04 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # City Generator Sprawling City A geometry-nodes-based city generator for Blender 4.2.1 LTS! It'll probably also work in later versions, but I haven't tested so I can't be sure ## How to use - Ensure you have Blender 4.2.1 LTS or later installed - if you don't, you can install it the latest version of Blender [here](https://www.blender.org/download/) - Download the latest City_Generator.blend from the [releases page](https://github.com/AxiDragon/city-generator/releases) and open it - In the bottom-left, you can modify the values to change the appearance of the city Modifiers - If you want to change the appearance of the materials, you can modify them in the materials tab Materials - If you want to use the city generator in another Blender file, in the other Blender file, press File > Append in the top left. Append - Navigate to the City_Generator.blend, open it, and select the City object in the Object folder, and click Append. ## Examples Small City 1 Small City 2 City 1 City 2 Big City 1 Big City 2 ## Known Issues - Setting BuildingHeight to a low value (less than 1) makes the city sprawl to the edges of the grid, resulting in an unnatural look