# Bistro-Demo-Tweaked **Repository Path**: microwest/Bistro-Demo-Tweaked ## Basic Information - **Project Name**: Bistro-Demo-Tweaked - **Description**: https://github.com/Jamsers/Bistro-Demo-Tweaked.git - **Primary Language**: Unknown - **License**: CC-BY-4.0 - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2023-11-23 - **Last Updated**: 2023-11-23 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Bistro-Demo-Tweaked Lumberyard Bistro demo for [Godot](https://github.com/godotengine/godot). Original can be found [here](https://github.com/godotengine/godot/issues/74965). https://github.com/Jamsers/Bistro-Demo-Tweaked/assets/39361911/67493ad0-d19c-40ab-ad07-4014dbd654a5 Includes [Godot-Human-For-Scale](https://github.com/Jamsers/Godot-Human-For-Scale) to run around the level, and an interface for changing the time of day, resolution scaling, and quality scaling. Appropriate objects in the level are set to dynamic and are physics enabled, to see the effects of lighting on dynamic objects as well. ## Usage 1. Clone or download the Github repository. 2. Download [Godot 4.x](https://godotengine.org/download/) and open the repository folder with Godot. 3. Run the project. (Play button on the upper right corner of Godot's interface) ## Controls WASD to move SHIFT to sprint SPACE to jump V to noclip ESCAPE to capture/uncapture mouse. **Mouse is uncaptured on start!** ## Profiler Also includes a profiler to see performance details. ![image](https://github.com/Jamsers/Bistro-Demo-Tweaked/assets/39361911/a1ce03cb-2c95-40ce-b62f-b1a7628ff2a7)