代码拉取完成,页面将自动刷新
/**
* Copyright 2020 Huawei Technologies Co., Ltd
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef MINDSPORE_LITE_INCLUDE_CONTEXT_H_
#define MINDSPORE_LITE_INCLUDE_CONTEXT_H_
#include "include/ms_tensor.h"
#include "include/lite_utils.h"
#include "include/lite_types.h"
namespace mindspore::lite {
/// \brief CpuDeviceInfo defined for CPU's configuration information.
typedef struct {
bool enable_float16_ = false; /**< prior enable float16 inference */
CpuBindMode cpu_bind_mode_ = MID_CPU;
} CpuDeviceInfo;
/// \brief GpuDeviceInfo defined for GPU's configuration information.
typedef struct {
bool enable_float16_ = false; /**< prior enable float16 inference */
} GpuDeviceInfo;
/// \brief NpuDeviceInfo defined for NPU's configuration information.
typedef struct {
int frequency_ = 3; /**< npu frequency inference */
} NpuDeviceInfo;
/// \brief DeviceInfo defined for backend's configuration information.
#ifdef NOT_USE_STL
// DeviceInfo() is implicitly deleted because
// the default definition of union struct would be ill-formed
struct DeviceInfo {
CpuDeviceInfo cpu_device_info_;
};
#else
union DeviceInfo {
CpuDeviceInfo cpu_device_info_;
GpuDeviceInfo gpu_device_info_;
NpuDeviceInfo npu_device_info_;
};
#endif // NOT_USE_STL
/// \brief DeviceContext defined for holding backend's configuration information.
struct DeviceContext {
DeviceType device_type_ = DT_CPU;
DeviceInfo device_info_;
};
/// \brief Context defined for holding environment variables during runtime.
struct Context {
String vendor_name_;
int thread_num_ = 2; /**< thread number config for thread pool */
AllocatorPtr allocator = nullptr;
#ifndef NOT_USE_STL
DeviceContextVector device_list_ = {{DT_CPU, {false, MID_CPU}}};
#else
DeviceContextVector device_list_;
#endif // NOT_USE_STL
};
} // namespace mindspore::lite
#endif // MINDSPORE_LITE_INCLUDE_CONTEXT_H_
此处可能存在不合适展示的内容,页面不予展示。您可通过相关编辑功能自查并修改。
如您确认内容无涉及 不当用语 / 纯广告导流 / 暴力 / 低俗色情 / 侵权 / 盗版 / 虚假 / 无价值内容或违法国家有关法律法规的内容,可点击提交进行申诉,我们将尽快为您处理。