# BWFMetaEdit **Repository Path**: mirrors_MediaArea/BWFMetaEdit ## Basic Information - **Project Name**: BWFMetaEdit - **Description**: WAV/BWF metadata editor - **Primary Language**: Unknown - **License**: Zlib - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2020-09-25 - **Last Updated**: 2026-02-15 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # BWFMetaEdit README [![Build Status](https://travis-ci.org/MediaArea/BWFMetaEdit.svg?branch=master)](https://travis-ci.org/MediaArea/BWFMetaEdit) BWF MetaEdit is a tool that supports embedding, validating, and exporting of metadata in Broadcast WAVE Format (BWF) files. It supports the [FADGI Broadcast WAVE Metadata Embedding Guidelines](http://www.digitizationguidelines.gov/guidelines/digitize-embedding.html). # Download [DownLoad BWF MetaEdit](https://mediaarea.net/BWFMetaEdit/Download) # BWF MetaEdit features * Import, edit, embed, and export specified metadata elements in WAVE audio files * Export technical metadata from Format Chunks and minimal metadata from bext and INFO chunks as comma-separated values and/or XML, across a set of files or from individual files * Evaluate, verify and embed MD5 checksums, as applied to the WAVE file’s data chunk (audio bitstream only) * Enforce the guideline (above) developed by the Federal Agencies Audio-Visual Working Group, as well as specifications from the European Broadcasting Union (EBU), Microsoft, and IBM * Generate reports that show errors in the construction of WAVE files # Explanation of BWF MetaEdit Views and Documents * [TECH](https://mediaarea.net/BWFMetaEdit/tech_view_help) * [CORE](https://mediaarea.net/BWFMetaEdit/core_doc_help) * [TRACE](https://mediaarea.net/BWFMetaEdit/trace) * [Explanation of Errors and Warnings](https://mediaarea.net/BWFMetaEdit/errors) # Metadata Standards * [Definitions and Use of BEXT metadata](https://mediaarea.net/BWFMetaEdit/bext) * [Definitions and Use of LIST-INFO metadata](https://mediaarea.net/BWFMetaEdit/listinfo) * [XML chunks](https://mediaarea.net/BWFMetaEdit/xml_chunks) # Use * [Preferences](https://mediaarea.net/BWFMetaEdit/options) * [Use of Audio Only Checksums](https://mediaarea.net/BWFMetaEdit/md5) * [Application of Validation Rules](https://mediaarea.net/BWFMetaEdit/validation_rules_help) * [Suggested Workflows](https://mediaarea.net/BWFMetaEdit/workflows) # How to build BWFMetaEdit ## Build under Unix (macOS and Linux) ### Dependencies under macOS *CLI and GUI dependencies* * Xcode *GUI only dependencies* * Qt (in the PATH) ### Dependencies under Linux *Build tools* * git * automake * autoconf * libtool * pkgconfig * make * g++ *CLI and GUI dependencies* * zlib *GUI only dependencies* * qt #### Ubuntu *Build tools and CLI/GUI dependencies* ```sh apt-get install git automake autoconf libtool pkg-config make g++ zlib1g-dev ``` *GUI only dependencies* ```sh apt-get install qtbase5-dev qtdeclarative5-dev qtquickcontrols2-5-dev libqt5svg5-dev ``` #### Fedora *Build tools and CLI/GUI dependencies* ```sh sudo dnf install git automake autoconf libtool pkgconfig make gcc-c++ zlib-devel ``` *GUI only dependencies* ```sh sudo dnf install qt5-qtbase-devel qt5-qtquickcontrols2-devel qt5-qtsvg-devel ``` ### Build BWF MetaEdit CLI When you have done all the prerequisite for your configuration, then build BWF MetaEdit. We start with the CLI. ```sh git clone https://github.com/MediaArea/BWFMetaEdit.git cd BWFMetaEdit/Project/GNU/CLI ./autogen.sh ./configure make ``` ### Build BWF MetaEdit GUI If you have already build the CLI, no need to run git twice. In fact, if you re-run git with an existing BWF MetaEdit directory, git will complain and exit. To compile BWF MetaEdit GUI under macOS and Linux: ```sh git clone https://github.com/MediaArea/BWFMetaEdit.git cd BWFMetaEdit/Project/QtCreator ./prepare make ``` ## Build under Windows *CLI and GUI dependencies* * Microsoft Visual Studio with the Windows 8.1 SDK and the Git plugin (in the PATH) *GUI only dependencies* * Qt (in The PATH) ### Build BWF MetaEdit CLI When you have done all the prerequisite for your configuration, then build BWF MetaEdit. We start with the CLI. ```bat git clone https://github.com/MediaArea/BWFMetaEdit.git devenv BWFMetaEdit\Project\MSVC2022\CLI\BWF_MetaEdit_CLI.vcxproj /upgrade MSBuild BWFMetaEdit\Project\MSVC2022\CLI\BWF_MetaEdit_CLI.vcxproj ``` ### Build BWF MetaEdit GUI If you have already build the CLI, no need to run git twice. In fact, if you re-run git with an existing BWF MetaEdit directory, git will complain and exit. To compile BWF MetaEdit GUI under macOS and Linux: ```bat git clone https://github.com/MediaArea/BWFMetaEdit.git cd BWFMetaEdit\Project\QtCreator qmake nmake ``` # License It is [Open-Source](https://en.wikipedia.org/wiki/Open_source) software which means that end users and developers have freedom to study, to improve and to redistribute the program ([Public domain](https://mediaarea.net/BWFMetaEdit/License) for the code developed by us).