# node-socketio-stream
**Repository Path**: mirrors_SAP/node-socketio-stream
## Basic Information
- **Project Name**: node-socketio-stream
- **Description**: Extends socket.io to support data streaming. Same functionality as socket.io-stream but dependent modules have been updated.
- **Primary Language**: Unknown
- **License**: Apache-2.0
- **Default Branch**: master
- **Homepage**: None
- **GVP Project**: No
## Statistics
- **Stars**: 0
- **Forks**: 0
- **Created**: 2020-08-19
- **Last Updated**: 2026-01-17
## Categories & Tags
**Categories**: Uncategorized
**Tags**: None
## README
# Stream module for Socket.IO
This library is an update to the [socket.io-stream](https://github.com/nkzawa/socket.io-stream) node module. No code changes have been made,
but the `debug` module has been updated to avoid a security vulnerability in the existing project.
[](https://api.reuse.software/info/github.com/SAP/node-socketio-stream)
## Requirements
- node.js 4.x or higher
## Download and installation
npm install @sap_oss/node-socketio-stream
## Known issues
Issues on the original socket.io-stream module (listed [here](https://github.com/nkzawa/socket.io-stream/issues)) also apply to this module.
## How to obtain support
This project is provided as-is. No new features or bug fixes are anticipated.
## License
Copyright 2020-2023 SAP SE or an SAP affiliate company and node-socketio-stream contributors. See also the [LICENSE](https://github.com/SAP/node-socketio-stream/blob/master/LICENSE) file.
## Usage
If you are not familiar with Stream API, be sure to check out [the docs](http://nodejs.org/api/stream.html).
I also recommend checking out the awesome [Stream Handbook](https://github.com/substack/stream-handbook).
For streaming between server and client, you will send stream instances first.
To receive streams, you just wrap `socket` with `node-socketio-stream`, then listen any events as usual.
Server:
```js
var io = require('socket.io').listen(80);
var ss = require('@sap_oss/node-socketio-stream');
var path = require('path');
io.of('/user').on('connection', function(socket) {
ss(socket).on('profile-image', function(stream, data) {
var filename = path.basename(data.name);
stream.pipe(fs.createWriteStream(filename));
});
});
```
`createStream()` returns a new stream which can be sent by `emit()`.
Client:
```js
var io = require('socket.io-client');
var ss = require('@sap_oss/node-socketio-stream');
var socket = io.connect('http://example.com/user');
var stream = ss.createStream();
var filename = 'profile.jpg';
ss(socket).emit('profile-image', stream, {name: filename});
fs.createReadStream(filename).pipe(stream);
```
You can stream data from a client to server, and vice versa.
```js
// send data
ss(socket).on('file', function(stream) {
fs.createReadStream('/path/to/file').pipe(stream);
});
// receive data
ss(socket).emit('file', stream);
stream.pipe(fs.createWriteStream('file.txt'));
```
### Browser
This module can be used on the browser. To do so, just copy a file to a public directory.
$ cp node_modules/@sap_oss/node-socketio-stream/node-socketio-stream.js somewhere/public/
You can also use [browserify](http://github.com/substack/node-browserify) to create your own bundle.
$ npm install browserify -g
$ cd node_modules/@sap_oss/node-socketio-stream
$ browserify index.js -s ss > node-socketio-stream.js
```html
```
#### Upload progress
You can track upload progress like the following:
```js
var blobStream = ss.createBlobReadStream(file);
var size = 0;
blobStream.on('data', function(chunk) {
size += chunk.length;
console.log(Math.floor(size / file.size * 100) + '%');
// -> e.g. '42%'
});
blobStream.pipe(stream);
```
### Socket.IO v0.9 support
You have to set `forceBase64` option `true` when using the library with socket.io v0.9.x.
```js
ss.forceBase64 = true;
```
## Documentation
### ss(sio)
- sio `socket.io Socket` A socket of Socket.IO, both for client and server
- return `Socket`
Look up an existing `Socket` instance based on `sio` (a socket of Socket.IO), or create one if it doesn't exist.
### socket.emit(event, [arg1], [arg2], [...])
- event `String` The event name
Emit an `event` with variable number of arguments including at least a stream.
```js
ss(socket).emit('myevent', stream, {name: 'thefilename'}, function() { ... });
// send some streams at a time.
ss(socket).emit('multiple-streams', stream1, stream2);
// as members of array or object.
ss(socket).emit('flexible', [stream1, { foo: stream2 }]);
// get streams through the ack callback
ss(socket).emit('ack', function(stream1, stream2) { ... });
```
### socket.on(event, listener)
- event `String` The event name
- listener `Function` The event handler function
Add a `listener` for `event`. `listener` will take stream(s) with any data as arguments.
```js
ss(socket).on('myevent', function(stream, data, callback) { ... });
// access stream options
ss(socket).on('foo', function(stream) {
if (stream.options && stream.options.highWaterMark > 1024) {
console.error('Too big highWaterMark.');
return;
}
});
```
### ss.createStream([options])
- options `Object`
- highWaterMark `Number`
- encoding `String`
- decodeStrings `Boolean`
- objectMode `Boolean`
- allowHalfOpen `Boolean` if `true`, then the stream won't automatically close when the other endpoint ends. Default to `false`.
- return `Duplex Stream`
Create a new duplex stream. See [the docs](http://nodejs.org/api/stream.html) for the details of stream and `options`.
```js
var stream = ss.createStream();
// with options
var stream = ss.createStream({
highWaterMark: 1024,
objectMode: true,
allowHalfOpen: true
});
```
### ss.createBlobReadStream(blob, [options])
- options `Object`
- highWaterMark `Number`
- encoding `String`
- objectMode `Boolean`
- return `Readable Stream`
Create a new readable stream for [Blob](https://developer.mozilla.org/en-US/docs/Web/API/Blob) and [File](https://developer.mozilla.org/en-US/docs/Web/API/File) on browser. See [the docs](http://nodejs.org/api/stream.html) for the details of stream and `options`.
```js
var stream = ss.createBlobReadStream(new Blob([1, 2, 3]));
```
### ss.Buffer
[Node Buffer](https://nodejs.org/api/buffer.html) class to use on browser, which is exposed for convenience. On Node environment, you should just use normal `Buffer`.
```js
var stream = ss.createStream();
stream.write(new ss.Buffer([0, 1, 2]));
```