# bmsjs **Repository Path**: mirrors_bokuweb/bmsjs ## Basic Information - **Project Name**: bmsjs - **Description**: browser bms player project. - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2020-08-08 - **Last Updated**: 2026-05-23 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README ## bmsjs ![](https://travis-ci.org/bokuweb/bmsjs.svg?branch=master) *** work in progress *** browser bms player project. ### Dependencies * cocos2d-JS Full v3.6.1 * CoffeeScript v1.9.2 * Gulp v3.8.11 * bower v1.3.12 ### Installation 1. Install cocos2d-JS download here cocos2d-JS v3.6.1, and run ```setup.py```. http://www.cocos2d-x.org/download 2. Create cocos2d-JS project ``` cocos new bmsjs -l js -d . ``` 3. Clone this repository and overwrite to bmsjs(cocos2d-JS project) directory 4. Install packages ``` npm i bower i ``` 5. Build app build *.coffee to main.js ``` gulp build ``` 6. Run on browser ``` cocos run -p web ``` ### Run test #### Run test on PhantomJS ``` gulp test ``` #### Run test on your browser ``` gulp build ``` Access ```test/runner.html```. ### Online demo http://bokuweb.github.io/bmsjs ### License クリエイティブ・コモンズ・ライセンス
Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0)