# kivy3 **Repository Path**: mirrors_kivy/kivy3 ## Basic Information - **Project Name**: kivy3 - **Description**: 3D graphics framework for Kivy. - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2020-08-09 - **Last Updated**: 2026-04-25 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Kivy3 - 3D graphics framework for Kivy Kivy3 is the framework which helps people work with 3D elements and rendering within Kivy application. Basically with Kivy and Kivy3 you may create a 3D application for any platform Kivy supports, such as: iOS, Android, Windows, OSX, Linux (including Raspberry Pi). Kivy3 provides a toolset and abstraction levels to work with 3D objects like Camera, Scene, Renderers, loaders you may use to load 3D objects. # Installation First make sure that you have `kivy` installed on your machine. Mostly a simple: $ pip install kivy should be sufficient, but stable version will not include the latest features. For further info visit [Kivy documentation](https://kivy.org/docs/installation/installation.html). After successful Kivy installation install Kivy3 with this: $ pip install https://github.com/kivy/kivy3/archive/master.zip # Packaging kivy3 Kivy3 is a pure python package, currently available only at GitHub, which means that for packaging it e.g. for Android you need to clone the folder to your application folder (the one with `main.py`). If you can run the app on a desktop machine, it should work even on other platforms. Don't forget to add an include exception for additional files, such as shader (`*.glsl`) and other files you may find in the `kivy3` folder.