# webpack-dev-middleware **Repository Path**: mirrors_mjackson/webpack-dev-middleware ## Basic Information - **Project Name**: webpack-dev-middleware - **Description**: A development middleware for webpack - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2020-09-25 - **Last Updated**: 2026-05-31 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README
[![npm][npm]][npm-url] [![node][node]][node-url] [![deps][deps]][deps-url] [![tests][tests]][tests-url] [![coverage][cover]][cover-url] [![chat][chat]][chat-url] # webpack-dev-middleware An express-style development middleware for use with [webpack](https://webpack.js.org) bundles and allows for serving of the files emitted from webpack. This should be used for **development only**. Some of the benefits of using this middleware include: - No files are written to disk, rather it handles files in memory - If files changed in watch mode, the middleware delays requests until compiling has completed. - Supports hot module reload (HMR). ## Requirements This module requires a minimum of Node v6.9.0 and Webpack v4.0.0, and must be used with a server that accepts express-style middleware. ## Getting Started First thing's first, install the module: ```console npm install webpack-dev-middleware --save-dev ``` _Note: We do not recommend installing this module globally._ ## Usage ```js const webpack = require('webpack'); const middleware = require('webpack-dev-middleware'); const compiler = webpack({ .. webpack options .. }); const express = require('express'); const app = express(); app.use(middleware(compiler, { // webpack-dev-middleware options })); app.listen(3000, () => console.log('Example app listening on port 3000!')) ``` ## Options The middleware accepts an `options` Object. The following is a property reference for the Object. _Note: The `publicPath` property is required, whereas all other options are optional_ ### methods Type: `Array` Default: `[ 'GET' ]` This property allows a user to pass the list of HTTP request methods accepted by the server. ### headers Type: `Object` Default: `undefined` This property allows a user to pass custom HTTP headers on each request. eg. `{ "X-Custom-Header": "yes" }` ### index Type: `String` Default: `undefined` "index.html", // The index path for web server, defaults to "index.html". // If falsy (but not undefined), the server will not respond to requests to the root URL. ### lazy Type: `Boolean` Default: `undefined` This option instructs the module to operate in 'lazy' mode, meaning that it won't recompile when files change, but rather on each request. ### logger Type: `Object` Default: [`webpack-log`](https://github.com/webpack-contrib/webpack-log/blob/master/index.js) In the rare event that a user would like to provide a custom logging interface, this property allows the user to assign one. The module leverages [`webpack-log`](https://github.com/webpack-contrib/webpack-log#readme) for creating the [`loglevelnext`](https://github.com/shellscape/loglevelnext#readme) logging management by default. Any custom logger must adhere to the same exports for compatibility. Specifically, all custom loggers must have the following exported methods at a minimum: - `log.trace` - `log.debug` - `log.info` - `log.warn` - `log.error` Please see the documentation for `loglevel` for more information. ### logLevel Type: `String` Default: `'info'` This property defines the level of messages that the module will log. Valid levels include: - `trace` - `debug` - `info` - `warn` - `error` - `silent` Setting a log level means that all other levels below it will be visible in the console. Setting `logLevel: 'silent'` will hide all console output. The module leverages [`webpack-log`](https://github.com/webpack-contrib/webpack-log#readme) for logging management, and more information can be found on its page. ### logTime Type: `Boolean` Default: `false` If `true` the log output of the module will be prefixed by a timestamp in the `HH:mm:ss` format. ### mimeTypes Type: `Object` Default: `null` This property allows a user to register custom mime types or extension mappings. eg. `mimeTypes: { 'text/html': [ 'phtml' ] }`. By default node-mime will throw an error if you try to map a type to an extension that is already assigned to another type. Passing `force: true` will suppress this behavior (overriding any previous mapping). eg. `mimeTypes: { typeMap: { 'text/html': [ 'phtml' ] } }, force: true }`. Please see the documentation for [`node-mime`](https://github.com/broofa/node-mime#mimedefinetypemap-force--false) for more information. ### publicPath Type: `String` _Required_ The public path that the middleware is bound to. _Best Practice: use the same `publicPath` defined in your webpack config. For more information about `publicPath`, please see [the webpack documentation](https://webpack.js.org/guides/public-path)._ ### reporter Type: `Object` Default: `undefined` Allows users to provide a custom reporter to handle logging within the module. Please see the [default reporter](/lib/reporter.js) for an example. ### serverSideRender Type: `Boolean` Default: `undefined` Instructs the module to enable or disable the server-side rendering mode. Please see [Server-Side Rendering](#server-side-rendering) for more information. ### stats Type: `Object` Default: `{ context: process.cwd() }` Options for formatting statistics displayed during and after compile. For more information and property details, please see the [webpack documentation](https://webpack.js.org/configuration/stats/#stats). ### watchOptions Type: `Object` Default: `{ aggregateTimeout: 200 }` The module accepts an `Object` containing options for file watching, which is passed directly to the compiler provided. For more information on watch options please see the [webpack documentation](https://webpack.js.org/configuration/watch/#watchoptions) ### writeToDisk Type: `Boolean|Function` Default: `false` If true, the option will instruct the module to write files to the configured location on disk as specified in your `webpack` config file. _Setting `writeToDisk: true` won't change the behavior of the `webpack-dev-middleware`, and bundle files accessed through the browser will still be served from memory._ This option provides the same capabilities as the [`WriteFilePlugin`](https://github.com/gajus/write-file-webpack-plugin/pulls). This option also accepts a `Function` value, which can be used to filter which files are written to disk. The function follows the same premise as [`Array#filter`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/filter) in which a return value of `false` _will not_ write the file, and a return value of `true` _will_ write the file to disk. eg. ```js { writeToDisk: (filePath) => { return /superman\.css$/.test(filePath); } } ``` ## API `webpack-dev-middleware` also provides convenience methods that can be use to interact with the middleware at runtime: ### `close(callback)` Instructs a webpack-dev-middleware instance to stop watching for file changes. ### Parameters #### callback Type: `Function` A function executed once the middleware has stopped watching. ### `invalidate()` Instructs a webpack-dev-middleware instance to recompile the bundle. e.g. after a change to the configuration. ```js const webpack = require('webpack'); const compiler = webpack({ ... }); const middleware = require('webpack-dev-middleware'); const instance = middleware(compiler); app.use(instance); setTimeout(() => { // After a short delay the configuration is changed and a banner plugin is added // to the config compiler.apply(new webpack.BannerPlugin('A new banner')); // Recompile the bundle with the banner plugin: instance.invalidate(); }, 1000); ``` ### `waitUntilValid(callback)` Executes a callback function when the compiler bundle is valid, typically after compilation. ### Parameters #### callback Type: `Function` A function executed when the bundle becomes valid. If the bundle is valid at the time of calling, the callback is executed immediately. ```js const webpack = require('webpack'); const compiler = webpack({ ... }); const middleware = require('webpack-dev-middleware'); const instance = middleware(compiler); app.use(instance); instance.waitUntilValid(() => { console.log('Package is in a valid state'); }); ``` ## Known Issues ### Multiple Successive Builds Watching (by means of `lazy: false`) will frequently cause multiple compilations as the bundle changes during compilation. This is due in part to cross-platform differences in file watchers, so that webpack doesn't loose file changes when watched files change rapidly. If you run into this situation, please make use of the [`TimeFixPlugin`](https://github.com/egoist/time-fix-plugin). ## Server-Side Rendering _Note: this feature is experimental and may be removed or changed completely in the future._ In order to develop an app using server-side rendering, we need access to the [`stats`](https://github.com/webpack/docs/wiki/node.js-api#stats), which is generated with each build. With server-side rendering enabled, `webpack-dev-middleware` sets the `stat` to `res.locals.webpackStats` and the memory filesystem to `res.locals.fs` before invoking the next middleware, allowing a developer to render the page body and manage the response to clients. _Note: Requests for bundle files will still be handled by `webpack-dev-middleware` and all requests will be pending until the build process is finished with server-side rendering enabled._ Example Implementation: ```js const webpack = require('webpack'); const compiler = webpack({ ... }); const isObject = require('is-object'); const middleware = require('webpack-dev-middleware'); // This function makes server rendering of asset references consistent with different webpack chunk/entry configurations function normalizeAssets(assets) { if (isObject(assets)) { return Object.values(assets) } return Array.isArray(assets) ? assets : [assets] } app.use(middleware(compiler, { serverSideRender: true })) // The following middleware would not be invoked until the latest build is finished. app.use((req, res) => { const assetsByChunkName = res.locals.webpackStats.toJson().assetsByChunkName const fs = res.locals.fs const outputPath = res.locals.webpackStats.toJson().outputPath // then use `assetsByChunkName` for server-sider rendering // For example, if you have only one main chunk: res.send(`|
Kees Kluskens |
Andrew Powell |