# UniVRM **Repository Path**: mirrors_vrm-c/UniVRM ## Basic Information - **Project Name**: UniVRM - **Description**: UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/ - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 2 - **Forks**: 0 - **Created**: 2022-01-05 - **Last Updated**: 2026-01-25 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # UniVRM [![GitHub latest release](https://img.shields.io/github/v/release/vrm-c/UniVRM?color=green)](https://github.com/vrm-c/UniVRM/releases/latest) [![GitHub license](https://img.shields.io/github/license/vrm-c/UniVRM)](https://github.com/vrm-c/UniVRM/blob/master/LICENSE.txt) The standard implementation of 3D Avatar file format [VRM](https://vrm-consortium.org/en/) for [Unity](https://unity.com/). VRM is an extension of [glTF 2.0](https://www.khronos.org/gltf/), so this library also support glTF 2.0 files. ## Features UniVRM supports the [VRM 1.0 specification](https://github.com/vrm-c/vrm-specification) and the [glTF 2.0 specification](https://registry.khronos.org/glTF/). UniVRM can import/export following supported file types at both runtime and editor. ### Supported file types - VRM 1.0 (.vrm) - VRM 0.x (.vrm) - glTF 2.0 (.glb | .gltf | .zip) - VRM-Animation (.vrma) ### Import features - You can import supported file types at both runtime and editor. - Support for async/await importing at runtime. - Support for Migration VRM 0.x files into VRM 1.0 files. - Support for ScriptedImporter for VRM 1.0 and glTF 2.0. - You can import glTF's PBR materials into Unity Built-in RP's Standard materials. ### Export features - You can export supported file types at both runtime and editor. - You can export Unity Built-in RP's Standard materials into glTF's PBR materials. ## Supported Environments The latest UniVRM supports Unity 2022.3 LTS or later from `v0.128.0`. UniVRM supports scripting backends both .NET and IL2CPP. UniVRM supports the following building target platforms: - Standalone (Windows/Mac/Linux) - iOS - Android - WebGL The other platforms maybe work but they are not tested. ## Installation ### Latest Release [Download here](https://github.com/vrm-c/UniVRM/releases/latest)
Previous Releases

You can use an previous version of UniVRM if you use an older version of Unity. These are **not supported**. | Unity Version | UniVRM Release | VRM 1.0 support | | ------------- | ----------------------------------------------------------------- | --------------- | | 2021.3 | [v0.112.0](https://github.com/vrm-c/UniVRM/releases/tag/v0.127.0) | Yes | | 2020.3 | [v0.100.0](https://github.com/vrm-c/UniVRM/releases/tag/v0.111.0) | Yes | | 2019.3 | [v0.99.1](https://github.com/vrm-c/UniVRM/releases/tag/v0.99.1) | No | | 2018.4 | [v0.79.0](https://github.com/vrm-c/UniVRM/releases/tag/v0.79.0) | No |

You can install UniVRM using the UnityPackage or the UPM Package. ### UnityPackage From the [latest release](https://github.com/vrm-c/UniVRM/releases/latest), you can download the `.unitypackage` files. - For import/export VRM 1.0 - You can download **VRM-0.XXX.X-YYYY.unitypackage**. - You can also download sample projects as **VRM_Samples-0.XXX.X-YYYY.unitypackage**. - For import/export VRM 0.x - You can download **UniVRM-0.XXX.X-YYYY.unitypackage**. - You can also download sample projects as **UniVRM_Samples-0.XXX.X-YYYY.unitypackage**. - For import/export glTF 2.0 - You can download **VRM-0.XXX.X-YYYY.unitypackage**. ### UPM Package From the [latest release](https://github.com/vrm-c/UniVRM/releases/latest), you can find UPM package urls. - For import/export VRM 1.0 - You have to install all of the following UPM packages: - `com.vrmc.gltf` - `com.vrmc.vrm` - For import/export VRM 0.x - You have to install all of the following UPM packages: - `com.vrmc.gltf` - `com.vrmc.univrm` - For import/export glTF 2.0 - You have to install all of the following UPM packages: - `com.vrmc.gltf` You can install these UPM packages via `Package Manager` -> `+` -> `Add package from git URL...` in UnityEditor. ## Documentation - https://vrm.dev/en/vrm/index.html ### For developers - https://vrm.dev/en/api/index.html ## License - [MIT License](./LICENSE.txt)