# AkatzumaPick **Repository Path**: misako227/akatzuma-pick ## Basic Information - **Project Name**: AkatzumaPick - **Description**: No description available - **Primary Language**: Unknown - **License**: LGPL-2.1 - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2026-01-20 - **Last Updated**: 2026-01-20 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README 作者:[5中生有](https://center.mcmod.cn/60332/) 、AkatZuma、[くじょう-アイ](https://center.mcmod.cn/131109/) ============================== 功能: * 玩家选取方块(默认鼠标中键)时,物品栏找不到会从汤姆的简易存储中查找并替换玩家手中的物品; * 需要玩家背包中有绑定过的高级无线终端 * 单人模式每次加载存档后,需要先手动打开一次终端 ============================== Source installation information for modders ------------------------------------------- This code follows the Minecraft Forge installation methodology. It will apply some small patches to the vanilla MCP source code, giving you and it access to some of the data and functions you need to build a successful mod. Note also that the patches are built against "un-renamed" MCP source code (aka SRG Names) - this means that you will not be able to read them directly against normal code. Setup Process: ============================== Step 1: Open your command-line and browse to the folder where you extracted the zip file. Step 2: You're left with a choice. If you prefer to use Eclipse: 1. Run the following command: `./gradlew genEclipseRuns` 2. Open Eclipse, Import > Existing Gradle Project > Select Folder or run `gradlew eclipse` to generate the project. If you prefer to use IntelliJ: 1. Open IDEA, and import project. 2. Select your build.gradle file and have it import. 3. Run the following command: `./gradlew genIntellijRuns` 4. Refresh the Gradle Project in IDEA if required. If at any point you are missing libraries in your IDE, or you've run into problems you can run `gradlew --refresh-dependencies` to refresh the local cache. `gradlew clean` to reset everything (this does not affect your code) and then start the process again. Mapping Names: ============================= By default, the MDK is configured to use the official mapping names from Mojang for methods and fields in the Minecraft codebase. These names are covered by a specific license. All modders should be aware of this license, if you do not agree with it you can change your mapping names to other crowdsourced names in your build.gradle. For the latest license text, refer to the mapping file itself, or the reference copy here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md Additional Resources: ========================= Community Documentation: https://docs.minecraftforge.net/en/latest/gettingstarted/ LexManos' Install Video: https://youtu.be/8VEdtQLuLO0 Forge Forums: https://forums.minecraftforge.net/ Forge Discord: https://discord.minecraftforge.net/