# Regard3D **Repository Path**: nankeyang/Regard3D ## Basic Information - **Project Name**: Regard3D - **Description**: No description available - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 1 - **Created**: 2023-12-06 - **Last Updated**: 2025-05-01 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README Regard3D ======== Introduction ------------ This is the source repository of Regard3D, an open source structure-from-motion program based on OpenMVG. Please find the documentation on the [Regard3D homepage](http://www.regard3d.org). License ------- The Regard3D source code is released under the [MIT license](http://opensource.org/licenses/mit-license.php). The numerous third-party libraries have other licenses, please see there. Version history --------------- ### Version 1.0.0, 14.03.2019: - Upgraded to OpenMVG 1.4 - Upgraded to OpenCV 4.0 - Added new Incremental pipeline of OpenMVG - GPS information can be used now ### Version 0.9.4, 04.01.2018: - Upgraded to OpenMVG 1.3 - Added SMVS as new densification tool - Added new algorithms for pairwise feature matching: KGraph, MRPT ### Version 0.9.3, 15.09.2017: - Added user-defined camera sensor width database, added ability to set focus length - Added possibility to set camera model (Pinhole with various distortions, among them Fisheye) - Removed PCL (point cloud library) as a dependency - Fixed issue #9, JPEGs with EXIF data about camera orientation ### Version 0.9.2, 19.08.2017: - Upgraded to OpenMVG 1.2, AssImp 4.0.1 - Added Fast-AKAZE, TBMR keypoint detectors - Bugfix: Export of textured surfaces now works again (Issue #4) ### Version 0.9.1, 01.02.2017: - Upgraded to OpenMVG 1.1 - Third-party programs (MVE, PoissonRecon) up to date ### Version 0.9.0, 15.10.2015: - Upgraded to OpenMVG 0.9.0 - Third-party programs (MVE, PoissonRecon) up to date - Mac: OpenMP-enabled build ### Version 0.8.0, 30.06.2015: - Upgraded to OpenMVG 0.8.1 - Changed multithreading in compute matches step ### Version 0.7.1, 12.05.2015: - Fixed bug when using CMVS - Improved speed of Windows version - Added multithreading in computing matches on Mac OS X (using TBB) - Surfaces with textures (OBJ file format) are now loaded with AssImp - "Export to CMPMVS" renamed to "Export to external MVS", MeshRecon format added ### Version 0.7.0, 28.04.2015 Initial version, based on OpenMVG 0.7 System requirements ------------------- * Windows 7 or newer, 64 bit edition * Mac OS X 10.7 or newer * OpenGL capable graphics card/chip Documentation, building -------- For documentation and building instructions, see the [Regard3D homepage](http://www.regard3d.org).