# TextFilesForTextMeshPro **Repository Path**: ondaly/TextFilesForTextMeshPro ## Basic Information - **Project Name**: TextFilesForTextMeshPro - **Description**: TestMeshPro 字体 - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2021-09-06 - **Last Updated**: 2024-07-20 ## Categories & Tags **Categories**: Uncategorized **Tags**: 配置 ## README # TextFilesForTextMeshPro When using TextMeshPro in Unity Editor,we can create a Font Asset from a text file.Here are some text files.I think they can help you customize your own Font Asset.The more text files are coming soon.