# Lemon **Repository Path**: onelei1992/Lemon ## Basic Information - **Project Name**: Lemon - **Description**: Unity游戏开发框架-包含常用UI组件、UIManager管理、自定义日志显示、行为树框架等。后面持续更新ing... - **Primary Language**: C# - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 1 - **Forks**: 0 - **Created**: 2020-09-10 - **Last Updated**: 2021-07-02 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README ![Logo](./Image/logo.png) [![license](http://img.shields.io/badge/license-MIT-blue.svg)](https://github.com/Tencent/InjectFix/blob/master/LICENSE) [![PRs Welcome](https://img.shields.io/badge/PRs-welcome-blue.svg)](https://github.com/Tencent/InjectFix/pulls) [![Build status](https://travis-ci.org/Tencent/InjectFix.svg?branch=master)](https://travis-ci.org/Tencent/InjectFix) # Lemon Unity游戏开发框架-包含常用UI组件、UIManager管理、自定义日志显示、行为树框架等。后面持续更新ing... * # Lemon Toolkit Documentation * [QGUI](./Docs/Readme.md) :UI component and UGUI panel auto create. * LuaProject: Lua工程 # 更新日志 2020-09-06: 新增LuaInit之后通过Lua内部状态机开始打开界面 2020-09-05: 新增游戏主状态机和Prafab变量自动绑定功能 2020-09-04:新增XLua和部分Lua文件