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OpenHarmony-SIG/rntpc_react-native-randombytes
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MIT

🚨 重要提示 | IMPORTANT

⚠️ 此代码仓已归档。新地址请访问 rntpc_react-native-randombytes。| ⚠️ This repository has been archived. For the new address, please visit rntpc_react-native-randombytes.


react-native-randombytes

DEPRECATED

Use react-native-get-random-values instead

Usage

import { randomBytes } from 'react-native-randombytes'

// synchronous API
// uses SJCL
const rand = randomBytes(4)

// asynchronous API
// uses iOS-side SecRandomCopyBytes
randomBytes(4, (err, bytes) => {
  // bytes is a Buffer object
  console.log(bytes.toString('hex'))
})

Installation

  1. Follow the steps in the next section

  2. You have two options depending on your needs:

    1. if you're trying to get Node.js or browser crypto modules working in React Native, follow the installation workflow in react-native-crypto.
    2. if you only need asynchronous random bytes generation, and don't care about getting back Buffer objects, you can do the following:
    import { NativeModules } from 'react-native'
    const { RNRandomBytes } = NativeModules
    RNRandomBytes.randomBytes(32, (err, bytes) => {
      // bytes is a base64string
    })
    

Automatic - Android / iOS (recommended)

react-native link

Manual

If Automatic installation failed you, dry your tears and read on.

iOS

  • Drag RNRandomBytes.xcodeproj from node_modules/react-native-randombytes into your XCode project.

  • Click on the project in XCode, go to Build Phases, then Link Binary With Libraries and add libRNRandomBytes.a

Confused? See an example with screenshots here

Android

  • Update Gradle Settings
// file: android/settings.gradle
...

include ':randombytes', ':app'
project(':randombytes').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-randombytes/android')
  • Update Gradle Build
// file: android/app/build.gradle
...

dependencies {
    ...
    compile project(':randombytes')
}
  • Register React Package
...
import com.bitgo.randombytes.RandomBytesPackage // import

public class MainActivity extends Activity implements DefaultHardwareBackBtnHandler {

    private ReactInstanceManager mReactInstanceManager;
    private ReactRootView mReactRootView;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        mReactRootView = new ReactRootView(this);
        mReactInstanceManager = ReactInstanceManager.builder()
                .setApplication(getApplication())
                .setBundleAssetName("index.android.bundle")
                .setJSMainModuleName("index.android")
                .addPackage(new MainReactPackage())
                .addPackage(new RandomBytesPackage()) // register package here
                .setUseDeveloperSupport(BuildConfig.DEBUG)
                .setInitialLifecycleState(LifecycleState.RESUMED)
                .build();
        mReactRootView.startReactApplication(mReactInstanceManager, "AwesomeProject", null);
        setContentView(mReactRootView);
    }
...

Windows

react-native link react-native-randombytes

Depending on your project versions and the state of RN-Windows this may not always work. If it does not, a manual installation guide can be found here:

https://github.com/Microsoft/react-native-windows/blob/master/docs/LinkingLibrariesWindows.md

The MIT License (MIT) Copyright (c) 2015 Mark Vayngrib Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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