# im_flutter_sdk **Repository Path**: oppos69/im_flutter_sdk ## Basic Information - **Project Name**: im_flutter_sdk - **Description**: 通过本文可以实现一个集成聊天 SDK 的简单 app。 - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: flutter2_stable - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 1 - **Forks**: 0 - **Created**: 2022-12-06 - **Last Updated**: 2023-02-11 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # 环信即时通讯 im_flutter_sdk 快速入门 通过本文可以实现一个集成聊天 SDK 的简单 app。 ## 实现原理 下图展示在客户端发送和接收一对一文本消息的工作流程。 如上图所示,发送和接收单聊消息的步骤如下: 1. 客户端向你的应用服务器请求 Token,你的应用服务器返回 Token。 2. 客户端 A 和客户端 B 使用获得的 Token 登录环信即时通讯系统。 3. 客户端 A 发送消息到环信即时通讯服务器。 4. 环信即时通讯服务器将消息发送到客户端 B,客户端 B 接收消息。 ## 前提条件 如果你的目标平台是iOS,你需要满足一下要求: - Xcode 12.4 或以上版本,包括命令行工具; - iOS 10 或以上版本; - Android SDK API 等级 21 或以上版本; - Android Studio 4.0 或以上版本,包括 JDK 1.8 或以上版本; - CocoaPods 包管理工具; - Flutter 2.10 或以上版本; - Dart 2.16 或以上版本; [配置开发或者运行环境如果遇到问题,请参考这里](https://docs.flutter.dev/get-started/install) - 有效的环信即时通讯 IM 开发者账号和 App Key,详见 [环信即时通讯云控制台](https://console.easemob.com/user/login)。 ## 项目设置 ### 使用命令创建项目 打开终端,进入需要创建项目的目录,输入命令进行 `flutter create` 项目创建: ```bash flutter create quick_start ``` ### 设置 Android 1. 打开文件 `quick_start/android/app/build.gradle` 在文件最后添加: ```gradle android { defaultConfig { minSdkVersion 21 } } ``` 1. 在 `quick_start/android/app/proguard-rules.pro` 中设置免混淆规则: ```java -keep class com.hyphenate.** {*;} -dontwarn com.hyphenate.** ``` ### 设置 iOS 打开文件 `quick_start/ios/Runner.xcodeproj`,然后: 1. 找到 `TARGETS > Runner ` 在 `General` 的 `Deployment Info` 中修改最低版本为 `iOS 10.0` ### 集成 SDK 在终端命令行,输入命令添加依赖: ```bash cd quick_start flutter pub add im_flutter_sdk flutter pub get ``` ## 添加示例代码 打开 `quick_start/lib/main.dart` 文件,引入头文件: ```dart import 'package:flutter/material.dart'; import 'package:im_flutter_sdk/im_flutter_sdk.dart'; ``` 修改 `_MyHomePageState` 代码: ```dart class _MyHomePageState extends State { ScrollController scrollController = ScrollController(); String _username = ""; String _password = ""; String _messageContent = ""; String _chatId = ""; final List _logText = []; @override void initState() { super.initState(); _initSDK(); _addChatListener(); } @override Widget build(BuildContext context) { return Scaffold( appBar: AppBar( title: Text(widget.title), ), body: Container( padding: const EdgeInsets.only(left: 10, right: 10), child: Column( crossAxisAlignment: CrossAxisAlignment.stretch, mainAxisSize: MainAxisSize.max, children: [ TextField( decoration: const InputDecoration(hintText: "Enter username"), onChanged: (username) => _username = username, ), TextField( decoration: const InputDecoration(hintText: "Enter password"), onChanged: (password) => _password = password, ), const SizedBox(height: 10), Row( mainAxisAlignment: MainAxisAlignment.spaceEvenly, children: [ Expanded( flex: 1, child: TextButton( onPressed: _signIn, child: const Text("SIGN IN"), style: ButtonStyle( foregroundColor: MaterialStateProperty.all(Colors.white), backgroundColor: MaterialStateProperty.all(Colors.lightBlue), ), ), ), const SizedBox(width: 10), Expanded( child: TextButton( onPressed: _signOut, child: const Text("SIGN OUT"), style: ButtonStyle( foregroundColor: MaterialStateProperty.all(Colors.white), backgroundColor: MaterialStateProperty.all(Colors.lightBlue), ), ), ), const SizedBox(width: 10), Expanded( child: TextButton( onPressed: _signUp, child: const Text("SIGN UP"), style: ButtonStyle( foregroundColor: MaterialStateProperty.all(Colors.white), backgroundColor: MaterialStateProperty.all(Colors.lightBlue), ), ), ), ], ), const SizedBox(height: 10), TextField( decoration: const InputDecoration( hintText: "Enter recipient's user name"), onChanged: (chatId) => _chatId = chatId, ), TextField( decoration: const InputDecoration(hintText: "Enter message"), onChanged: (msg) => _messageContent = msg, ), const SizedBox(height: 10), TextButton( onPressed: _sendMessage, child: const Text("SEND TEXT"), style: ButtonStyle( foregroundColor: MaterialStateProperty.all(Colors.white), backgroundColor: MaterialStateProperty.all(Colors.lightBlue), ), ), Flexible( child: ListView.builder( controller: scrollController, itemBuilder: (_, index) { return Text(_logText[index]); }, itemCount: _logText.length, ), ), ], ), ), ); } void _initSDK() async { } void _addChatListener() { } void _signIn() async { } void _signOut() async { } void _signUp() async { } void _sendMessage() async { } void _addLogToConsole(String log) { _logText.add(_timeString + ": " + log); setState(() { scrollController.jumpTo(scrollController.position.maxScrollExtent); }); } String get _timeString { return DateTime.now().toString().split(".").first; } } ``` ### 初始化 SDK 在 `_initSDK` 方法中添加 SDK 初始化: ```dart void _initSDK() async { EMOptions options = EMOptions( appKey: "<#Your AppKey#>", autoLogin: false, ); await EMClient.getInstance.init(options); // 通知sdk ui已经准备好,执行后才会收到`EMChatRoomEventHandler`, `EMContactEventHandler`, `EMGroupEventHandler` 回调。 await EMClient.getInstance.startCallback(); } ``` ### 添加 注册环信Id 代码 Demo 中使用 sdk 注册环信id,在真实环境中,可以由你的后台调用环信rest api, 在 `_signUp` 方法中添加登录代码。 ```dart void _signUp() async { if (_username.isEmpty || _password.isEmpty) { _addLogToConsole("username or password is null"); return; } try { _addLogToConsole("begin create account..."); await EMClient.getInstance.createAccount(_username, _password); _addLogToConsole("create account succeed, username: $_username"); } on EMError catch (e) { _addLogToConsole( "create account failed, code: ${e.code}, desc: ${e.description}"); } } ``` ### 添加登录 在 `_signIn` 方法中添加登录代码。 ```dart void _signIn() async { if (_userId.isEmpty || _password.isEmpty) { _addLogToConsole("username or password is null"); return; } try { await EMClient.getInstance.login(_userId, _password); _addLogToConsole("sign in succeed, username: $_userId"); } on EMError catch (e) { _addLogToConsole("sign in failed, e: ${e.code} , ${e.description}"); } } ``` ### 添加退出 在 `_signOut` 方法中添加退出代码。 ```dart void _signOut() async { try { await EMClient.getInstance.logout(true); _addLogToConsole("sign out succeed"); } on EMError catch (e) { _addLogToConsole( "sign out failed, code: ${e.code}, desc: ${e.description}"); } } ``` ### 添加发消息 在 `_sendMessage` 方法中添加发消息代码。 ```dart void _sendMessage() async { if (_chatId.isEmpty || _messageContent.isEmpty) { _addLogToConsole("single chat id or message content is null"); return; } var msg = EMMessage.createTxtSendMessage( targetId: _chatId, content: _messageContent, ); msg.setMessageStatusCallBack(MessageStatusCallBack( onSuccess: () { _addLogToConsole("send message succeed"); }, onError: (e) { _addLogToConsole( "send message failed, code: ${e.code}, desc: ${e.description}", ); }, )); EMClient.getInstance.chatManager.sendMessage(msg); } ``` ### 添加收消息监听 在 `_addChatListener` 方法中添加代码。 ```dart void _addChatListener() { EMClient.getInstance.chatManager.addEventHandler( // EMChatEventHandle 对应的 key。 "UNIQUE_HANDLER_ID", EMChatEventHandler( onMessagesReceived: (messages) { for (var msg in messages) { switch (msg.body.type) { case MessageType.TXT: { EMTextMessageBody body = msg.body as EMTextMessageBody; _addLogToConsole( "receive text message: ${body.content}, from: ${msg.from}", ); } break; case MessageType.IMAGE: { _addLogToConsole( "receive image message, from: ${msg.from}", ); } break; case MessageType.VIDEO: { _addLogToConsole( "receive video message, from: ${msg.from}", ); } break; case MessageType.LOCATION: { _addLogToConsole( "receive location message, from: ${msg.from}", ); } break; case MessageType.VOICE: { _addLogToConsole( "receive voice message, from: ${msg.from}", ); } break; case MessageType.FILE: { _addLogToConsole( "receive image message, from: ${msg.from}", ); } break; case MessageType.CUSTOM: { _addLogToConsole( "receive custom message, from: ${msg.from}", ); } break; case MessageType.CMD: { // 当前回调中不会有 CMD 类型消息,CMD 类型消息通过 `EMChatEventHandler#onCmdMessagesReceived` 回调接收 } break; } } }, ), ); } ``` ### 移除消息监听 在 `dispose` 方法中添加代码移除监听: ```dart @override void dispose() { EMClient.getInstance.chatManager.removeEventHandler("UNIQUE_HANDLER_ID"); super.dispose(); } ``` ## 运行项目 以 iOS 为例,首先打开模拟器,之后在终端输入。 ```bash flutter run ```