# decord **Repository Path**: promptcn/decord ## Basic Information - **Project Name**: decord - **Description**: No description available - **Primary Language**: Unknown - **License**: Apache-2.0 - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2024-04-28 - **Last Updated**: 2024-04-28 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Decord ![CI Build](https://github.com/dmlc/decord/workflows/C/C++%20CI/badge.svg?branch=master) ![Release Build](https://github.com/dmlc/decord/workflows/Publish%20to%20PYPI/badge.svg?branch=master) [![PyPI](https://img.shields.io/pypi/v/decord.svg)](https://pypi.python.org/pypi/decord) [![Downloads](http://pepy.tech/badge/decord)](http://pepy.tech/project/decord) ![symbol](docs/symbol.png) `Decord` is a reverse procedure of `Record`. It provides convenient video slicing methods based on a thin wrapper on top of hardware accelerated video decoders, e.g. - FFMPEG/LibAV(Done) - Nvidia Codecs(Done) - Intel Codecs `Decord` was designed to handle awkward video shuffling experience in order to provide smooth experiences similar to random image loader for deep learning. `Decord` is also able to decode audio from both video and audio files. One can slice video and audio together to get a synchronized result; hence providing a one-stop solution for both video and audio decoding. Table of contents ================= - [Benchmark](#preliminary-benchmark) - [Installation](#installation) - [Usage](#usage) - [Bridge for Deep Learning frameworks](#bridges-for-deep-learning-frameworks) ## Preliminary benchmark Decord is good at handling random access patterns, which is rather common during neural network training. ![Speed up](https://user-images.githubusercontent.com/3307514/71223638-7199f300-2289-11ea-9e16-104038f94a55.png) ## Installation ### Install via pip Simply use ```bash pip install decord ``` Supported platforms: - [x] Linux - [x] Mac OS >= 10.12, python>=3.5 - [x] Windows **Note that only CPU versions are provided with PYPI now. Please build from source to enable GPU acclerator.** ### Install from source #### Linux Install the system packages for building the shared library, for Debian/Ubuntu users, run: ```bash # official PPA comes with ffmpeg 2.8, which lacks tons of features, we use ffmpeg 4.0 here sudo add-apt-repository ppa:jonathonf/ffmpeg-4 # for ubuntu20.04 official PPA is already version 4.2, you may skip this step sudo apt-get update sudo apt-get install -y build-essential python3-dev python3-setuptools make cmake sudo apt-get install -y ffmpeg libavcodec-dev libavfilter-dev libavformat-dev libavutil-dev # note: make sure you have cmake 3.8 or later, you can install from cmake official website if it's too old ``` Clone the repo recursively(important) ```bash git clone --recursive https://github.com/dmlc/decord ``` Build the shared library in source root directory: ```bash cd decord mkdir build && cd build cmake .. -DUSE_CUDA=0 -DCMAKE_BUILD_TYPE=Release make ``` you can specify `-DUSE_CUDA=ON` or `-DUSE_CUDA=/path/to/cuda` or `-DUSE_CUDA=ON` `-DCMAKE_CUDA_COMPILER=/path/to/cuda/nvcc` to enable NVDEC hardware accelerated decoding: ```bash cmake .. -DUSE_CUDA=ON -DCMAKE_BUILD_TYPE=Release ``` Note that if you encountered the an issue with `libnvcuvid.so` (e.g., see [#102](https://github.com/dmlc/decord/issues/102)), it's probably due to the missing link for `libnvcuvid.so`, you can manually find it (`ldconfig -p | grep libnvcuvid`) and link the library to `CUDA_TOOLKIT_ROOT_DIR\lib64` to allow `decord` smoothly detect and link the correct library. To specify a customized FFMPEG library path, use `-DFFMPEG_DIR=/path/to/ffmpeg". Install python bindings: ```bash cd ../python # option 1: add python path to $PYTHONPATH, you will need to install numpy separately pwd=$PWD echo "PYTHONPATH=$PYTHONPATH:$pwd" >> ~/.bashrc source ~/.bashrc # option 2: install with setuptools python3 setup.py install --user ``` #### Mac OS Installation on macOS is similar to Linux. But macOS users need to install building tools like clang, GNU Make, cmake first. Tools like clang and GNU Make are packaged in _Command Line Tools_ for macOS. To install: ```bash xcode-select --install ``` To install other needed packages like cmake, we recommend first installing Homebrew, which is a popular package manager for macOS. Detailed instructions can be found on its [homepage](https://brew.sh/). After installation of Homebrew, install cmake and ffmpeg by: ```bash brew install cmake ffmpeg # note: make sure you have cmake 3.8 or later, you can install from cmake official website if it's too old ``` Clone the repo recursively(important) ```bash git clone --recursive https://github.com/dmlc/decord ``` Then go to root directory build shared library: ```bash cd decord mkdir build && cd build cmake .. -DCMAKE_BUILD_TYPE=Release make ``` Install python bindings: ```bash cd ../python # option 1: add python path to $PYTHONPATH, you will need to install numpy separately pwd=$PWD echo "PYTHONPATH=$PYTHONPATH:$pwd" >> ~/.bash_profile source ~/.bash_profile # option 2: install with setuptools python3 setup.py install --user ``` #### Windows For windows, you will need CMake and Visual Studio for C++ compilation. - First, install `git`, `cmake`, `ffmpeg` and `python`. You can use [Chocolatey](https://chocolatey.org/) to manage packages similar to Linux/Mac OS. - Second, install [`Visual Studio 2017 Community`](https://visualstudio.microsoft.com/), this my take some time. When dependencies are ready, open command line prompt: ```bash cd your-workspace git clone --recursive https://github.com/dmlc/decord cd decord mkdir build cd build cmake -DCMAKE_CXX_FLAGS="/DDECORD_EXPORTS" -DCMAKE_CONFIGURATION_TYPES="Release" -G "Visual Studio 15 2017 Win64" .. # open `decord.sln` and build project ``` ## Usage Decord provides minimal API set for bootstraping. You can also check out jupyter notebook [examples](examples/). ### VideoReader VideoReader is used to access frames directly from video files. ```python from decord import VideoReader from decord import cpu, gpu vr = VideoReader('examples/flipping_a_pancake.mkv', ctx=cpu(0)) # a file like object works as well, for in-memory decoding with open('examples/flipping_a_pancake.mkv', 'rb') as f: vr = VideoReader(f, ctx=cpu(0)) print('video frames:', len(vr)) # 1. the simplest way is to directly access frames for i in range(len(vr)): # the video reader will handle seeking and skipping in the most efficient manner frame = vr[i] print(frame.shape) # To get multiple frames at once, use get_batch # this is the efficient way to obtain a long list of frames frames = vr.get_batch([1, 3, 5, 7, 9]) print(frames.shape) # (5, 240, 320, 3) # duplicate frame indices will be accepted and handled internally to avoid duplicate decoding frames2 = vr.get_batch([1, 2, 3, 2, 3, 4, 3, 4, 5]).asnumpy() print(frames2.shape) # (9, 240, 320, 3) # 2. you can do cv2 style reading as well # skip 100 frames vr.skip_frames(100) # seek to start vr.seek(0) batch = vr.next() print('frame shape:', batch.shape) print('numpy frames:', batch.asnumpy()) ``` ### VideoLoader VideoLoader is designed for training deep learning models with tons of video files. It provides smart video shuffle techniques in order to provide high random access performance (We know that seeking in video is super slow and redundant). The optimizations are underlying in the C++ code, which are invisible to user. ```python from decord import VideoLoader from decord import cpu, gpu vl = VideoLoader(['1.mp4', '2.avi', '3.mpeg'], ctx=[cpu(0)], shape=(2, 320, 240, 3), interval=1, skip=5, shuffle=1) print('Total batches:', len(vl)) for batch in vl: print(batch[0].shape) ``` Shuffling video can be tricky, thus we provide various modes: ```python shuffle = -1 # smart shuffle mode, based on video properties, (not implemented yet) shuffle = 0 # all sequential, no seeking, following initial filename order shuffle = 1 # random filename order, no random access for each video, very efficient shuffle = 2 # random order shuffle = 3 # random frame access in each video only ``` ### AudioReader AudioReader is used to access samples directly from both video(if there's an audio track) and audio files. ```python from decord import AudioReader from decord import cpu, gpu # You can specify the desired sample rate and channel layout # For channels there are two options: default to the original layout or mono ar = AudioReader('example.mp3', ctx=cpu(0), sample_rate=44100, mono=False) print('Shape of audio samples: ', ar.shape()) # To access the audio samples print('The first sample: ', ar[0]) print('The first five samples: ', ar[0:5]) print('Get a batch of samples: ', ar.get_batch([1,3,5])) ``` ### AVReader AVReader is a wraper for both AudioReader and VideoReader. It enables you to slice the video and audio simultaneously. ```python from decord import AVReader from decord import cpu, gpu av = AVReader('example.mov', ctx=cpu(0)) # To access both the video frames and corresponding audio samples audio, video = av[0:20] # Each element in audio will be a batch of samples corresponding to a frame of video print('Frame #: ', len(audio)) print('Shape of the audio samples of the first frame: ', audio[0].shape) print('Shape of the first frame: ', video.asnumpy()[0].shape) # Similarly, to get a batch audio2, video2 = av.get_batch([1,3,5]) ``` ## Bridges for deep learning frameworks: It's important to have a bridge from decord to popular deep learning frameworks for training/inference - Apache MXNet (Done) - Pytorch (Done) - TensorFlow (Done) Using bridges for deep learning frameworks are simple, for example, one can set the default tensor output to `mxnet.ndarray`: ```python import decord vr = decord.VideoReader('examples/flipping_a_pancake.mkv') print('native output:', type(vr[0]), vr[0].shape) # native output: , (240, 426, 3) # you only need to set the output type once decord.bridge.set_bridge('mxnet') print(type(vr[0], vr[0].shape)) # (240, 426, 3) # or pytorch and tensorflow(>=2.2.0) decord.bridge.set_bridge('torch') decord.bridge.set_bridge('tensorflow') # or back to decord native format decord.bridge.set_bridge('native') ```