# godot-4-3-manual-skill **Repository Path**: pythonxueba/godot-4-3-manual-skill ## Basic Information - **Project Name**: godot-4-3-manual-skill - **Description**: Godot 4.3 游戏引擎完整手册 - Claude Code 技能 - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2026-02-02 - **Last Updated**: 2026-02-02 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Godot 4.3 Game Engine Manual This is the complete official documentation for Godot 4.3 game engine, converted to Claude Code skill format. ## About Godot Godot is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that you can focus on making games without having to reinvent the wheel. ## Content Includes ### Tutorials & Documentation - **Getting Started**: Introduction to Godot, basic concepts, and your first games - **2D Tutorials**: Sprite handling, 2D physics, tilemaps, and more - **3D Tutorials**: 3D navigation, meshes, shaders, and rendering - **Animation**: Animation trees, sprites, and skeletal animation - **Audio**: Audio streams, buses, and effects - **Best Practices**: Project organization, scene architecture, and optimization - **Physics**: 2D and 3D physics, collision detection, and character controllers - **Scripting**: GDScript, C#, and GDExtension guides - **Shaders**: Visual shaders, shader language, and effects - **UI**: Controls, themes, and GUI design ### Class Reference Complete documentation for all 963+ classes, nodes, and resources in the engine. ## Directory Structure ``` godot_4_3_manual_skill/ ├── skill.json # Skill manifest file ├── README.md # This file ├── manual/ # Documentation content │ ├── index.json # Master index │ ├── getting_started/ # Beginner tutorials │ ├── tutorials/ # Advanced tutorials │ ├── about/ # About Godot │ ├── contributing/ # Contribution guidelines │ └── community/ # Community resources ├── classes/ # Class reference documentation │ ├── index.json # Classes index │ └── *.md # Individual class docs └── images/ # Images and diagrams ``` ## Usage Load this skill in Claude Code to have instant access to the complete Godot 4.3 documentation while developing games. ### Example Queries - "How do I create a 2D character controller?" - "Explain Godot's scene tree system" - "What is the difference between Area2D and StaticBody2D?" - "How do I implement player health with signals?" - "Show me how to use NavigationServer for pathfinding" ## File Statistics - **Markdown files**: 1328 - **Classes documented**: 963 - **Images**: 13 - **Source repository**: [godot-docs](https://github.com/godotengine/godot-docs) ## License This documentation is licensed under the same terms as the Godot Engine: MIT License. ## Source Official Godot Documentation: https://docs.godotengine.org/en/4.3/ Repository: https://github.com/godotengine/godot-docs