# UnityChan **Repository Path**: qingjun1991/UnityChan ## Basic Information - **Project Name**: UnityChan - **Description**: No description available - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2020-03-12 - **Last Updated**: 2020-12-19 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # UnityChan An emotion mimicry demonstration using Unity-Chan. [!["UnityChan Surrounded by Fog"](Fog.png)](http://www.youtube.com/watch?v=MZCNWWyHa98 "Affectiva's Plugin for Unity Allows Game Avatar to Mirror Player's Emotions") To download a copy of the demo [go here](https://drive.google.com/a/affectiva.com/folderview?id=0B968NDUjJFMRY2s5Wk1abEhndWc&usp=sharing). The emotion buttons all correspond to facial expressions. For example, if you smile she will smile. Fog appears when there is no camera or the camera cannot find a face. # Setup project in Unity git clone https://www.github.com/Affectiva/UnityChan.git Open the cloned repository in Unity. File -> Open Scenes -> ActionCheck. Import the Affdex asset (download it from the Unity getting started section of the [developer portal](http://developer.affectiva.com/)). # Affdex Unity Asset Documentation : Video tutorial on how to emotion-enable UnityChan is here: https://youtu.be/e7N88nLllzk Documentation on how to use the Unity asset is in the [developer portal](http://developer.affectiva.com/)). # Unity-Chan License These contents are licensed under the [Unity-Chan License Terms and Conditions](http://unity-chan.com/download/license_en.html). You are allowed to use these contents only if you follow the [Character Use Guidelines](http://unity-chan.com/download/guideline_en.html) set by Unity Technologies Japan G.K., for the usage of its characters.