# URP-Geometry-Shader-Example **Repository Path**: ralphylee/URP-Geometry-Shader-Example ## Basic Information - **Project Name**: URP-Geometry-Shader-Example - **Description**: No description available - **Primary Language**: Unknown - **License**: CC0-1.0 - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2020-12-07 - **Last Updated**: 2024-05-01 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # URP Geometry Shader Example ![](/Images/animated-extrusion.gif) Some examples of how can you use geometry shader in Unity URP. ## Requirement - Unity 2019.3.1f1 - Universal Rendering Pipeline 7.3.1 - Geometry shader support, obviously ## Screenshot ![](/Images/screenshots-lowpoly.png) > Low Poly Lit Shader ![](/Images/screenshots-wireframe-lit.png) > Wireframe Lit Shader ![](/Images/screenshots-wireframe-styled-unlit.png) > Wireframe Styled Unlit Shader ![](/Images/screenshots-tessellation-lit.png) > Tessellation Lit Shader ## Resources - Model - [Battle Damaged Sci-fi Helmet - PBR](https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0/DamagedHelmet) by [Leonardo Carrion](https://sketchfab.com/theblueturtle_) - Model - [Cutting Board 003](https://www.poliigon.com/model/cutting-board-003) by [Poliigon](https://www.poliigon.com/) - Skybox - [Adams Place Bridge](https://hdrihaven.com/hdri/?h=adams_place_bridge) by Andreas Mischok - Skybox - [Lebombo](https://hdrihaven.com/hdri/?h=lebombo) by Greg Zaal ## License #### Code CC0-1.0 #### Battle Damaged Sci-fi Helmet - PBR Creative Commons Attribution-NonCommercial license #### All assets from Poliigon.com Contains assets from [Poliigon.com](https://www.poliigon.com/) - assets may not be redistributed #### All HDRIs from HDRIhaven.com CC0