# ws2s **Repository Path**: rxtech/ws2s ## Basic Information - **Project Name**: ws2s - **Description**: ws2s(websocket to socket)让运行在浏览器上的js,能使用socket来通信。 - **Primary Language**: Python - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 12 - **Created**: 2018-02-23 - **Last Updated**: 2024-05-05 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README ## ws2s--bring socket to browser-side js ws2s(websocket to socket) is a websocket server that handle socket(tcp)s. ![](https://playlay.github.io/images/ws2s.png) the simplest workflow might be like this: first, a websocket client(we called **`"ws"`**) ask ws2s_server to create a socket(we called **`"s"`**) for it. then, **`"ws"`** ask ws2s_server to use **`"s"`** to send data. when **`"s"`** received data, ws2s_server will notify **`"ws"`** with the received data. with this workflow, javaScript running on a browser got the ability to use socket. ## client case a ws2s server at `wss://feling.io/ws2s-server/` is ready for test case. an online redis gui client powered by ws2s is provided at [fredis](https://feling.io/redis/). ### use origin javaScript ```javaScript var ws = new WebSocket("wss://feling.io/ws2s-server/") ws.onmessage = (event) => { console.log("onmessage: ", event.data) } ws.onopen = () => { console.log("onopen") ws.send(JSON.stringify( { command: "connect", host: "feling.io", port: 80 } )) ws.send(JSON.stringify( { command: "send", data: "GET / HTTP/1.1\r\nHost: feling.io\r\nConnection: close\r\n\r\n" } )) } ws.onclose = () => { console.log("onclose") } ``` ### use [ws2s.js](ws2s-js/) ```javaScript var socket = new WS2S("wss://feling.io/ws2s-server/").newSocket() $('#connect-button').bind("click", () => { socket.connect("feling.io", 80) }) $('#send-button').bind("click", () => { socket.send("GET / HTTP/1.1\r\nHost: feling.io\r\nConnection: close\r\n\r\n") }) socket.onRecv = (data) => { console.log('onRecv', data) } ``` ## install ws2s works on py2、py3、Linux、OSX. I tried to support Windows, but there is too much adaptation to be handled for Windows. It is recommended to install from github: ```shell pip install git+https://github.com/playlay/ws2s --upgrade ``` you can also install ws2s from pypi: ```shell pip install ws2s-python --upgrade ``` after installed ws2s: `ws2sd` command can be used in shell, `~/.ws2s/` directory will be created when you exec `ws2sd` ## config config file is store at `~/.ws2s/config.json`. ## protocol ### request all kinds of requests are listed below: ```json { "command": "connect", "host":"127.0.0.1", "port":80 } { "command": "send", "data":"GET / HTTP/1.1\r\nHost: 127.0.0.1\r\nConnection: close\r\n\r\n" } { "command": "close" } ``` you can find out that: 1. message(we called request) send to ws2s_sever is a json format string. 2. a "command" field is required ### response message(we called response) received from ws2s_sever, is a json format string too: ```json { "success": true, "code": -1, "message": "recv data", "data": [] } ``` ``` As the example above: - "message" field is for human. - "success" field can be ignored. when "code" field = -1, "data" field is presented. that means ws2s_server received data from peer. "data" is a int array, each element represents a byte. when "code" field = 0. usually means ws2s_server successfully completed the most recent command when "code" field > 0. means something is not normal: when "code" = 1: unknown exception, you can submit an issue to ws2s when "code" = 2: ConnectionRefusedError raisesd when ws2s_server try to connect host:port you specified when "code" = 3: IllegalSocketState, just reSend an "connect" request like: {"command":"connect","host":"127.0.0.1","port":80} when "code" = 4: usually means you want ws2s_server to connect 127.0.0.1, but ws2s_server refused to do that when "code" = 5: socket connection closed by socket server you connected to ```