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Bloom is an image effect for MikuMikuDance, it can help to hint the relative brightness of objects or add beauty and atmospheric. You can see this paper for more information
Dirt Mask
is an effect to create a camera imperfections (Left: only bloom, right: Bloom with Dirt Mask) and give more impressive HDR effect. You can see UE4 (docs) for more information
LightBloom.x
or LightBloom with DirtMap.x
to the MMD window.LightBloomController.pmx
to the MMD window.BloomThreshold
to 0.5 in the morph panelBloomThreshold
- Fetch out pixels higher than this level of brightness.BloomRadius
- Controls the size of veiling effects in percent of the screen width.BloomColorAllHSV
- Scales the brightness and color of the whole bloom effect (linear color-space with HSV color)Bloom1st~5st HSV
- Modifies the brightness and color of the bloom in the each layer, if you need a larger bloom, use higher layer insteadDirtColorHSV
- Scales the brightness and color of the whole dirt mapIf you are a developer using this as part of your love and considering contacting me, you can submit code by Pull requests
or Feel free to contact me via twitter
and issues
, i'll add your profile to team members.
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