# laigter **Repository Path**: ssyyw/laigter ## Basic Information - **Project Name**: laigter - **Description**: No description available - **Primary Language**: Unknown - **License**: GPL-3.0 - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2026-07-28 - **Last Updated**: 2026-07-28 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README ![laigter-banner](https://user-images.githubusercontent.com/46932830/87454669-acbf9300-c5da-11ea-932a-fa4ec67e705f.png) # Laigter [![Build Status](https://travis-ci.com/azagaya/laigter.svg?branch=master)](https://travis-ci.com/azagaya/laigter) ## Overview - [Download](#download) - [Contributing](#contributing) - [Screenshots](#screenshots) - [Compiling](#compiling) - [Linux](#compiling-on-linux) - [Windows](#compiling-on-windows) - [macOS](#compiling-on-macos) - [License](#license) Laigter is a tool that automatically generates maps for dynamic lighting effects in games. It allows normal, parallax, specular and occlusion map generation. Also, it allows the user to preview how the effect will look in-game. Laigter is available in Spanish, English, French, Brazilian-Portuguese, Catalan, Danish and Greek. It should automatically detect your PC language. [![Discord Server](https://discord.com/api/guilds/582648422167871514/embed.png)](https://discord.gg/88kJqry) ## Download [**Download from itch.io**](https://azagaya.itch.io/laigter) [**Download from the Release page**](https://github.com/azagaya/laigter/releases) ## Contributing The easiest way to contribute is trying Laigter and giving me your feedback. Please open an issue when you find a bug, and try to specify the way to reproduce it. Also, suggestions, feature requests, and new ideas are welcome. Please open issues for all that! On itch.io, you can download the tool for free, or choose to pay any amount to support the project. You can also support the development on Patreon: [![Become a Patron!](https://c5.patreon.com/external/logo/become_a_patron_button.png)](https://www.patreon.com/bePatron?u=19254491) Or support it by PayPal: [![Donate](https://img.shields.io/badge/Donate-PayPal-green.svg)](https://paypal.me/PabloFonovich). Now you can also [![ko-fi](https://www.ko-fi.com/img/githubbutton_sm.svg)](https://ko-fi.com/O5O110W22) If you want to contribute by coding, please contact me and we'll see how we can work together! Many things are needed. Also, please read the [Contributing guidelines](CONTRIBUTING.md). ## Screenshots ![screenshot1](https://user-images.githubusercontent.com/46932830/90258696-4c14b780-de1f-11ea-8e33-33dbfc9fd86c.png) ![screenshot2](https://user-images.githubusercontent.com/46932830/90258716-51720200-de1f-11ea-900b-4511ec2b608b.png) ![screenshot3](https://user-images.githubusercontent.com/46932830/90258795-6babe000-de1f-11ea-9833-5cb57255b21f.png) ![screenshot4](https://user-images.githubusercontent.com/46932830/90258904-8e3df900-de1f-11ea-8fc0-5b903b17d5c7.png) ![screenshot5](https://user-images.githubusercontent.com/46932830/90258976-a877d700-de1f-11ea-9add-afdd1f461bd7.png) ![screenshot6](https://user-images.githubusercontent.com/46932830/90258978-a9106d80-de1f-11ea-97d6-6c782d6347ff.png) ![screenshot7](https://user-images.githubusercontent.com/46932830/90259018-bded0100-de1f-11ea-808b-4e576e64db89.png) ![screenshot8](https://user-images.githubusercontent.com/46932830/90259039-c7766900-de1f-11ea-98ac-4b09b7ebc528.png) ![screenshot9](https://user-images.githubusercontent.com/46932830/90259055-ce04e080-de1f-11ea-8318-46424a9da843.png) ![screenshot10](https://user-images.githubusercontent.com/46932830/90259749-ec1f1080-de20-11ea-9bd9-bbf0573d35b9.png) ## Compiling - [Linux](#compiling-on-linux) - [Windows](#compiling-on-windows) - [macOS](#compiling-on-macos) ### Compiling on Linux - [Dependencies](#getting-the-dependencies) - [Debian/Ubuntu](#debianubuntu) - [Fedora](#fedora) - [Arch Linux/Manjaro](#arch-linuxmanjaro) - [Compiling and Building](#building) #### Getting the Dependencies Compiling on Linux is pretty straightforward. The following dependencies are required: - Qt 5.14 or above (modules Concurrent, Core, Gui, Widgets) and optionally Qt Creator. - OpenGL development libraries. If you install Qt from the online installer, you don't need to install the Qt-related packages below. Install prerequisites by entering the following command in a terminal (depending on your distribution): ##### Debian/Ubuntu ```bash sudo apt install qt5-default qt5-qmake libgl1-mesa-dev ``` ##### Fedora ```bash sudo dnf install qt5-devel mesa-libGL-devel ``` ##### Arch Linux/Manjaro ```bash sudo pacman -Sy qt5-base ``` #### Get the source Then get the source either via `git clone`: ```bash git clone https://github.com/azagaya/laigter ``` or download the package via: 1. Get the package [here](https://github.com/azagaya/laigter/archive/master.zip) 2. Extract the package in your desired location Then finally `cd` into the Laigter directory: `cd laigter` #### Building ##### Using Qt Creator That's it, you can now open `laigter.pro` with QtCreator and build or debug Laigter. ##### Using the terminal After installing dependencies, you can also build from the terminal with: ```bash mkdir build cd build qmake ../ make -j$(nproc) ``` ### Compiling on Windows #### Getting Qt For Windows, the steps are similar: - Install Qt: I strongly discourage the offline installer, use the online installer instead. In the components selection window, you'll need to select Qt Creator under **Qt > Developer and Designer Tools** and the MinGW 64-bit or 32-bit toolchain under **Qt > Developer and Designer Tools > MinGW 7.3.0** and **Qt > Qt 5.14.0 > MinGW 7.3.0**. Do not choose the MSVC toolchain. If you choose both the 64-bit and 32-bit versions, make sure that only one version is in the system path, otherwise you will have problems compiling. Tested with Qt 5.14. #### Get the source You may get the source cloning the repository. For that, I recommend using [Git for Windows](https://gitforwindows.org/). With it, you can clone Laigter: ```bash git clone https://github.com/azagaya/laigter ``` You may also download the package directly if you don't want to use Git: 1. Get the package [here](https://github.com/azagaya/laigter/archive/master.zip) 2. Extract the package in your desired location #### Building Open Laigter project in Qt Creator installed with the online installer, and run the project. No extra steps should be needed. #### Deploying the application If you want to deploy the application for Windows, you will need the [windeployqt](https://doc.qt.io/qt-5/windows-deployment.html) command. Something like the following should be enough: ```batch mkdir .\deploy windeployqt --dir .\deploy ..\build-laigter-Desktop_Qt_5_14_0_MinGW_32_bit-Release\release\laigter.exe copy /Y ..\build-laigter-Desktop_Qt_5_14_0_MinGW_32_bit-Release\release\laigter.exe .\deploy\laigter.exe ``` ### Compiling on macOS On Mac, is very similar than on Linux. #### Prerequisites First, install Qt. I recommend using the online installer for Mac. #### Get the source Then get the source either via `git clone`: ```bash git clone https://github.com/azagaya/laigter ``` or download the package via: 1. Get the package [here](https://github.com/azagaya/laigter/archive/master.zip) 2. Extract the package in your desired location Then finally `cd` into the Laigter directory: `cd laigter` #### Building That's it, you can now open `laigter.pro` with QtCreator and build or debug Laigter. And that's all the tests I could make before I had to return the Mac. ### Using Laigter with command line Laigter can be used from the command line with following options: ``` -?, -h, --help ``` Displays help on commandline options. ``` --help-all ``` Displays help including Qt specific options. ``` -v, --version ``` Displays version information. ``` -s, --software-opengl ``` Use software opengl renderer. ``` -g, --no-gui ``` Do not start graphical interface. ``` -d, --diffuse ``` Diffuse texture to load. ``` -n, --normal ``` Generate normals texture. ``` -c, --specular ``` Generate specular texture. ``` -o, --occlusion ``` Generate occlusion teture. ``` -p, --parallax ``` Generate parallax textures. ``` -r, --preset ``` Preset file to use for texture generation. ### Examples for command line Some basic example for common usages: ``` /laigter.exe --no-gui -d ".png" -n ``` Exporting a normals texture of the specified diffuse texture using the default profile. ``` /laigter.exe --no-gui -d ".png" -n -c -o -p ``` Exporting normals, specular, occlusion and parallax textures of the specified diffuse texture using the default profile. ``` /laigter.exe --no-gui -d ".png" --r "" -n -c -o -p ``` Exporting normals, specular, occlusion and parallax textures of the specified diffuse texture using the specified preset profile. #### macOS Symlink the binary. Replace `/Applications` with the path to Laigter. sudo ln -s /Applications/laigter.app/Contents/MacOS/laigter /usr/local/bin Now that the `laigter` binary is symlinked to a location in the `PATH` environment variable, you can run Laigter from anywhere: laigter --no-gui -d ".png" --r "" -n -c -o -p ## License Copyright (C) 2019 Pablo Ivan Fonovich This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see .