# OrigamiSimulator **Repository Path**: studvc/OrigamiSimulator ## Basic Information - **Project Name**: OrigamiSimulator - **Description**: Realtime WebGL origami simulator - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2020-12-19 - **Last Updated**: 2020-12-19 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # OrigamiSimulator Live demo at origamisimulator.org
This app allows you to simulate how any origami crease pattern will fold. It may look a little different from what you typically think of as "origami" - rather than folding paper in a set of sequential steps, this simulation attempts to fold every crease simultaneously. It does this by iteratively solving for small displacements in the geometry of an initially flat sheet due to forces exerted by creases. You can read more about it in our paper: All simulation methods were written from scratch and are executed in parallel in several GPU fragment shaders for fast performance. The solver extends work from the following sources:

Instructions:




External Libraries:


Built by Amanda Ghassaei as a final project for Geometric Folding Algorithms. Code available on Github. If you have interesting crease patterns that would make good demo files, please send them to me (Amanda) so I can add them to the Examples menu. My email address is on my website. Thanks!

You can find additional information in our 7OSME paper and this website.