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package context
import (
"bufio"
"fmt"
"io"
"net"
"net/http"
"sync"
"github.com/kataras/iris/core/errors"
)
// ResponseWriter interface is used by the context to serve an HTTP handler to
// construct an HTTP response.
//
// Note: Only this ResponseWriter is an interface in order to be able
// for developers to change the response writer of the Context via `context.ResetResponseWriter`.
// The rest of the response writers implementations (ResponseRecorder & GzipResponseWriter) are coupled to the internal
// ResponseWriter implementation(*responseWriter).
//
// A ResponseWriter may not be used after the Handler
// has returned.
type ResponseWriter interface {
http.ResponseWriter
http.Flusher
http.Hijacker
http.CloseNotifier
http.Pusher
// Naive returns the simple, underline and original http.ResponseWriter
// that backends this response writer.
Naive() http.ResponseWriter
// BeginResponse receives an http.ResponseWriter
// and initialize or reset the response writer's field's values.
BeginResponse(http.ResponseWriter)
// EndResponse is the last function which is called right before the server sent the final response.
//
// Here is the place which we can make the last checks or do a cleanup.
EndResponse()
// Writef formats according to a format specifier and writes to the response.
//
// Returns the number of bytes written and any write error encountered.
Writef(format string, a ...interface{}) (n int, err error)
// WriteString writes a simple string to the response.
//
// Returns the number of bytes written and any write error encountered.
WriteString(s string) (n int, err error)
// StatusCode returns the status code header value.
StatusCode() int
// Written should returns the total length of bytes that were being written to the client.
// In addition iris provides some variables to help low-level actions:
// NoWritten, means that nothing were written yet and the response writer is still live.
// StatusCodeWritten, means that status code were written but no other bytes are written to the client, response writer may closed.
// > 0 means that the reply was written and it's the total number of bytes were written.
Written() int
// SetWritten sets manually a value for written, it can be
// NoWritten(-1) or StatusCodeWritten(0), > 0 means body length which is useless here.
SetWritten(int)
// SetBeforeFlush registers the unique callback which called exactly before the response is flushed to the client.
SetBeforeFlush(cb func())
// GetBeforeFlush returns (not execute) the before flush callback, or nil if not setted by SetBeforeFlush.
GetBeforeFlush() func()
// FlushResponse should be called only once before EndResponse.
// it tries to send the status code if not sent already
// and calls the before flush callback, if any.
//
// FlushResponse can be called before EndResponse, but it should
// be the last call of this response writer.
FlushResponse()
// clone returns a clone of this response writer
// it copies the header, status code, headers and the beforeFlush finally returns a new ResponseRecorder.
Clone() ResponseWriter
// WiteTo writes a response writer (temp: status code, headers and body) to another response writer
WriteTo(ResponseWriter)
}
// +------------------------------------------------------------+
// | Response Writer Implementation |
// +------------------------------------------------------------+
var rpool = sync.Pool{New: func() interface{} { return &responseWriter{} }}
// AcquireResponseWriter returns a new *ResponseWriter from the pool.
// Releasing is done automatically when request and response is done.
func AcquireResponseWriter() ResponseWriter {
return rpool.Get().(*responseWriter)
}
func releaseResponseWriter(w ResponseWriter) {
rpool.Put(w)
}
// ResponseWriter is the basic response writer,
// it writes directly to the underline http.ResponseWriter
type responseWriter struct {
http.ResponseWriter
statusCode int // the saved status code which will be used from the cache service
// statusCodeSent bool // reply header has been (logically) written | no needed any more as we have a variable to catch total len of written bytes
written int // the total size of bytes were written
// yes only one callback, we need simplicity here because on FireStatusCode the beforeFlush events should NOT be cleared
// but the response is cleared.
// Sometimes is useful to keep the event,
// so we keep one func only and let the user decide when he/she wants to override it with an empty func before the FireStatusCode (context's behavior)
beforeFlush func()
}
var _ ResponseWriter = (*responseWriter)(nil)
const (
defaultStatusCode = http.StatusOK
// NoWritten !=-1 => when nothing written before
NoWritten = -1
// StatusCodeWritten != 0 => when only status code written
StatusCodeWritten = 0
)
// Naive returns the simple, underline and original http.ResponseWriter
// that backends this response writer.
func (w *responseWriter) Naive() http.ResponseWriter {
return w.ResponseWriter
}
// BeginResponse receives an http.ResponseWriter
// and initialize or reset the response writer's field's values.
func (w *responseWriter) BeginResponse(underline http.ResponseWriter) {
w.beforeFlush = nil
w.written = NoWritten
w.statusCode = defaultStatusCode
w.ResponseWriter = underline
}
// EndResponse is the last function which is called right before the server sent the final response.
//
// Here is the place which we can make the last checks or do a cleanup.
func (w *responseWriter) EndResponse() {
releaseResponseWriter(w)
}
// SetWritten sets manually a value for written, it can be
// NoWritten(-1) or StatusCodeWritten(0), > 0 means body length which is useless here.
func (w *responseWriter) SetWritten(n int) {
if n >= NoWritten && n <= StatusCodeWritten {
w.written = n
}
}
// Written should returns the total length of bytes that were being written to the client.
// In addition iris provides some variables to help low-level actions:
// NoWritten, means that nothing were written yet and the response writer is still live.
// StatusCodeWritten, means that status code were written but no other bytes are written to the client, response writer may closed.
// > 0 means that the reply was written and it's the total number of bytes were written.
func (w *responseWriter) Written() int {
return w.written
}
// WriteHeader sends an HTTP response header with status code.
// If WriteHeader is not called explicitly, the first call to Write
// will trigger an implicit WriteHeader(http.StatusOK).
// Thus explicit calls to WriteHeader are mainly used to
// send error codes.
func (w *responseWriter) WriteHeader(statusCode int) {
w.statusCode = statusCode
}
func (w *responseWriter) tryWriteHeader() {
if w.written == NoWritten { // before write, once.
w.written = StatusCodeWritten
w.ResponseWriter.WriteHeader(w.statusCode)
}
}
// Write writes to the client
// If WriteHeader has not yet been called, Write calls
// WriteHeader(http.StatusOK) before writing the data. If the Header
// does not contain a Content-Type line, Write adds a Content-Type set
// to the result of passing the initial 512 bytes of written data to
// DetectContentType.
//
// Depending on the HTTP protocol version and the client, calling
// Write or WriteHeader may prevent future reads on the
// Request.Body. For HTTP/1.x requests, handlers should read any
// needed request body data before writing the response. Once the
// headers have been flushed (due to either an explicit Flusher.Flush
// call or writing enough data to trigger a flush), the request body
// may be unavailable. For HTTP/2 requests, the Go HTTP server permits
// handlers to continue to read the request body while concurrently
// writing the response. However, such behavior may not be supported
// by all HTTP/2 clients. Handlers should read before writing if
// possible to maximize compatibility.
func (w *responseWriter) Write(contents []byte) (int, error) {
w.tryWriteHeader()
n, err := w.ResponseWriter.Write(contents)
w.written += n
return n, err
}
// Writef formats according to a format specifier and writes to the response.
//
// Returns the number of bytes written and any write error encountered.
func (w *responseWriter) Writef(format string, a ...interface{}) (n int, err error) {
return fmt.Fprintf(w, format, a...)
}
// WriteString writes a simple string to the response.
//
// Returns the number of bytes written and any write error encountered.
func (w *responseWriter) WriteString(s string) (int, error) {
w.tryWriteHeader()
n, err := io.WriteString(w.ResponseWriter, s)
w.written += n
return n, err
}
// StatusCode returns the status code header value
func (w *responseWriter) StatusCode() int {
return w.statusCode
}
func (w *responseWriter) GetBeforeFlush() func() {
return w.beforeFlush
}
// SetBeforeFlush registers the unique callback which called exactly before the response is flushed to the client
func (w *responseWriter) SetBeforeFlush(cb func()) {
w.beforeFlush = cb
}
func (w *responseWriter) FlushResponse() {
if w.beforeFlush != nil {
w.beforeFlush()
}
w.tryWriteHeader()
}
// Clone returns a clone of this response writer
// it copies the header, status code, headers and the beforeFlush finally returns a new ResponseRecorder.
func (w *responseWriter) Clone() ResponseWriter {
wc := &responseWriter{}
wc.ResponseWriter = w.ResponseWriter
wc.statusCode = w.statusCode
wc.beforeFlush = w.beforeFlush
wc.written = w.written
return wc
}
// WriteTo writes a response writer (temp: status code, headers and body) to another response writer.
func (w *responseWriter) WriteTo(to ResponseWriter) {
// set the status code, failure status code are first class
if w.statusCode >= 400 {
to.WriteHeader(w.statusCode)
}
// append the headers
if w.Header() != nil {
for k, values := range w.Header() {
for _, v := range values {
if to.Header().Get(v) == "" {
to.Header().Add(k, v)
}
}
}
}
// the body is not copied, this writer doesn't support recording
}
// Hijack lets the caller take over the connection.
// After a call to Hijack(), the HTTP server library
// will not do anything else with the connection.
//
// It becomes the caller's responsibility to manage
// and close the connection.
//
// The returned net.Conn may have read or write deadlines
// already set, depending on the configuration of the
// Server. It is the caller's responsibility to set
// or clear those deadlines as needed.
func (w *responseWriter) Hijack() (net.Conn, *bufio.ReadWriter, error) {
if h, isHijacker := w.ResponseWriter.(http.Hijacker); isHijacker {
w.written = StatusCodeWritten
return h.Hijack()
}
return nil, nil, errors.New("hijack is not supported by this ResponseWriter")
}
// Flush sends any buffered data to the client.
func (w *responseWriter) Flush() {
// The Flusher interface is implemented by ResponseWriters that allow
// an HTTP handler to flush buffered data to the client.
//
// The default HTTP/1.x and HTTP/2 ResponseWriter implementations
// support Flusher, but ResponseWriter wrappers may not. Handlers
// should always test for this ability at runtime.
//
// Note that even for ResponseWriters that support Flush,
// if the client is connected through an HTTP proxy,
// the buffered data may not reach the client until the response
// completes.
if fl, isFlusher := w.ResponseWriter.(http.Flusher); isFlusher {
fl.Flush()
}
}
// ErrPushNotSupported is returned by the Push method to
// indicate that HTTP/2 Push support is not available.
var ErrPushNotSupported = errors.New("push feature is not supported by this ResponseWriter")
// Push initiates an HTTP/2 server push. This constructs a synthetic
// request using the given target and options, serializes that request
// into a PUSH_PROMISE frame, then dispatches that request using the
// server's request handler. If opts is nil, default options are used.
//
// The target must either be an absolute path (like "/path") or an absolute
// URL that contains a valid host and the same scheme as the parent request.
// If the target is a path, it will inherit the scheme and host of the
// parent request.
//
// The HTTP/2 spec disallows recursive pushes and cross-authority pushes.
// Push may or may not detect these invalid pushes; however, invalid
// pushes will be detected and canceled by conforming clients.
//
// Handlers that wish to push URL X should call Push before sending any
// data that may trigger a request for URL X. This avoids a race where the
// client issues requests for X before receiving the PUSH_PROMISE for X.
//
// Push returns ErrPushNotSupported if the client has disabled push or if push
// is not supported on the underlying connection.
func (w *responseWriter) Push(target string, opts *http.PushOptions) error {
if pusher, isPusher := w.ResponseWriter.(http.Pusher); isPusher {
err := pusher.Push(target, opts)
if err != nil && err.Error() == http.ErrNotSupported.ErrorString {
return ErrPushNotSupported
}
return err
}
return ErrPushNotSupported
}
// CloseNotify returns a channel that receives at most a
// single value (true) when the client connection has gone
// away.
//
// CloseNotify may wait to notify until Request.Body has been
// fully read.
//
// After the Handler has returned, there is no guarantee
// that the channel receives a value.
//
// If the protocol is HTTP/1.1 and CloseNotify is called while
// processing an idempotent request (such a GET) while
// HTTP/1.1 pipelining is in use, the arrival of a subsequent
// pipelined request may cause a value to be sent on the
// returned channel. In practice HTTP/1.1 pipelining is not
// enabled in browsers and not seen often in the wild. If this
// is a problem, use HTTP/2 or only use CloseNotify on methods
// such as POST.
func (w *responseWriter) CloseNotify() <-chan bool {
if notifier, supportsCloseNotify := w.ResponseWriter.(http.CloseNotifier); supportsCloseNotify {
return notifier.CloseNotify()
}
ch := make(chan bool, 1)
return ch
}
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