# helix-toolkit **Repository Path**: tiduszhang/helix-toolkit ## Basic Information - **Project Name**: helix-toolkit - **Description**: No description available - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: develop3 - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2025-04-16 - **Last Updated**: 2025-09-04 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README [![HelixToolkit](https://img.shields.io/badge/-Helix%20Toolkit-blue)](https://github.com/helix-toolkit/helix-toolkit) # Helix Toolkit **Helix Toolkit is a collection of 3D components for .NET Framework.** [**HelixToolkit.Wpf:**](/Source/HelixToolkit.Wpf) Adds variety of functionalities/models on the top of internal WPF 3D models (Media3D namespace). [**HelixToolkit.Wpf.SharpDX:**](/Source/HelixToolkit.Wpf.SharpDX) Custom 3D Engine and XAML/MVVM compatible Scene Graphs based on [SharpDX](https://github.com/sharpdx/SharpDX)(DirectX 11) for WPF. [**HelixToolkit.WinUI.SharpDX:**](/Source/HelixToolkit.WinUI.SharpDX) Custom 3D Engine and XAML/MVVM compatible Scene Graphs based on [SharpDX](https://github.com/sharpdx/SharpDX)(DirectX 11) for WinUI. [**HelixToolkit.Avalonia.SharpDX:**](/Source/HelixToolkit.Avalonia.SharpDX) Custom 3D Engine and XAML/MVVM compatible Scene Graphs based on [SharpDX](https://github.com/sharpdx/SharpDX)(DirectX 11) for AvaloniaUI. [**HelixToolkit.SharpDX.Assimp:**](/Source/HelixToolkit.SharpDX.Assimp) [SharpAssimp](https://github.com/JeremyAnsel/SharpAssimp) 3D model importer/expoter support for HelixToolkit.SharpDX Components. [**Examples:**](/Source/Examples) Please download full source code to run examples. [![License: MIT](https://img.shields.io/github/license/helix-toolkit/helix-toolkit)](https://github.com/helix-toolkit/helix-toolkit/blob/develop/LICENSE) [![Github Action](https://github.com/helix-toolkit/helix-toolkit/actions/workflows/ci.yml/badge.svg)](https://github.com/helix-toolkit/helix-toolkit/actions?query=workflow%3ACI ) [![Release](https://img.shields.io/github/release/helix-toolkit/helix-toolkit.svg?style=popout)](https://www.nuget.org/packages?q=Helix-Toolkit) [![Chat](https://img.shields.io/gitter/room/helix-toolkit/helix-toolkit.svg)](https://gitter.im/helix-toolkit/helix-toolkit) Description | Value --------------------|----------------------- Web page | http://helix-toolkit.github.io/ Wiki | https://github.com/helix-toolkit/helix-toolkit/wiki Documentation | http://helix-toolkit.readthedocs.io/ Chat | https://gitter.im/helix-toolkit/helix-toolkit Source repository | http://github.com/helix-toolkit/helix-toolkit Latest build | http://ci.appveyor.com/project/holance/helix-toolkit Issue tracker | http://github.com/helix-toolkit/helix-toolkit/issues NuGet packages | http://www.nuget.org/packages?q=HelixToolkit Nightly build | https://www.myget.org/F/helixtoolkit-nightly StackOverflow | http://stackoverflow.com/questions/tagged/helix-3d-toolkit Twitter | https://twitter.com/hashtag/Helix3DToolkit ## Project Build **Visual Studio 2022.** ## Notes #### 1. Right-handed Cartesian coordinate system and row major matrix by default HelixToolkit default is using right-handed Cartesian coordinate system, including Meshbuilder etc. To use left-handed Cartesian coordinate system (Camera.CreateLeftHandedSystem = true), user must manually correct the triangle winding order or IsFrontCounterClockwise in raster state description if using SharpDX. Matrices are row major by default. #### 2. Performance [Topics](https://github.com/helix-toolkit/helix-toolkit/wiki/Tips-on-performance-optimization-(WPF.SharpDX-and-UWP)) for WPF.SharpDX and UWP. #### 3. Following features are not supported currently on FeatureLevel 10 graphics card: FXAA, Order Independant Transparent Rendering, Particle system, Tessellation. #### 4. [Wiki](https://github.com/helix-toolkit/helix-toolkit/wiki) and useful [External Resources](https://github.com/helix-toolkit/helix-toolkit/wiki/External-References) on Computer Graphics. ## HelixToolkit Package Dependencies ```mermaid flowchart TD subgraph s1["DirectX 11 Engine"] n6["HelixToolkit.SharpDX"] n7["HelixToolkit.SharpDX.Assimp"] n8["HelixToolkit.Wpf.SharpDX"] n9["HelixToolkit.WinUI.SharpDX"] n10["HelixToolkit.Avallonia.SharpDX"] end subgraph s2["WPF 3D Engine"] n11["HelixToolkit.Wpf"] n12["HelixToolkit.Wpf.TDxInput"] end hx["HelixToolkit"] --> n1["HelixToolkit.Maths"] n1 --> n2["HelixToolkit.Geometry"] n6 --> n7 & n8 & n9 & n10 n11 --> n12 n2 --> s2 n2 --> s1 n2@{ shape: rect} ``` ## Bug Report Please use the following template to report bugs. - Version: [Example: 2.20] - Package: [Example: Helixtoolkit.Wpf] - Issue: - Reproduce Steps: - Sample Code: ## News #### 2025-08-17 [v2.27.1](https://github.com/helix-toolkit/helix-toolkit/releases/tag/v2.27.0) releases are available on nuget. [Release Note](/CHANGELOG.md) :bangbang: HelixToolkit v2 is in maintainance mode (Will only release new version on critical bug fixes). Moving forward, our focus will shift to the development of v3. - [WPF](https://www.nuget.org/packages/HelixToolkit.Wpf/2.27.1) - [Core.WPF](https://www.nuget.org/packages/HelixToolkit.Core.Wpf/2.27.1) - [WPF.Input](https://www.nuget.org/packages/HelixToolkit.Wpf.Input/2.27.1) - [WPF.SharpDX](https://www.nuget.org/packages/HelixToolkit.Wpf.SharpDX/2.27.1) - [UWP](https://www.nuget.org/packages/HelixToolkit.UWP/2.27.1) - [SharpDX.Core](https://www.nuget.org/packages/HelixToolkit.SharpDX.Core/2.27.1) - [SharpDX.Core.Wpf](https://www.nuget.org/packages/HelixToolkit.SharpDX.Core.Wpf/2.27.1) - [WinUI](https://www.nuget.org/packages/HelixToolkit.WinUI/2.27.1) - [SharpDX.Assimp](https://www.nuget.org/packages/HelixToolkit.SharpDX.Assimp/2.27.1) #### Changes (Please refer to [Release Note](https://github.com/helix-toolkit/helix-toolkit/blob/master/CHANGELOG.md) for details) #### 2023-03-17 Nightly build myget feed link has been updated to: https://www.myget.org/F/helixtoolkit-nightly