# sdl3vk **Repository Path**: umu618/sdl3vk ## Basic Information - **Project Name**: sdl3vk - **Description**: Mirror of https://github.com/UMU618/sdl3vk - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2026-04-15 - **Last Updated**: 2026-09-04 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # SDL3 + Vulkan C++ examples ## Requirements - CMake (version 4.3 or higher) - vcpkg - C++20 compatible compiler (MSVC, GCC, or Clang) ## How to compile I only tested on Debian Forky and Windows 11. ### Debian ```sh cd src/umutech bash ./build.shaders.sh bin/Release/Sdl3VkTriangle ``` ### Windows ```pwsh cd src\umutech ./build.ps1 bin\Release\Sdl3VkTriangle.exe ``` If you use MSVC, just open the solution file, and click the `Start Without Debugging`/`Local Windows Debugger` button.