# Unity_Tower_Defence **Repository Path**: unity-p/Unity_Tower_Defence ## Basic Information - **Project Name**: Unity_Tower_Defence - **Description**: Classical top-down tower defence made in Unity 3D game engine. - **Primary Language**: C# - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 2 - **Forks**: 0 - **Created**: 2020-09-09 - **Last Updated**: 2024-09-27 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README Tower Defence ========= Tower defence made in Unity 3D game engine. Created during the [Game Development Middleware course](https://gamedev.cuni.cz/study/fields/game-programming-mff-cuni-cz/) at the MFF at Charles University. Contains basics of the Unity including particle systems, object pooling, basic sound usage, simple UI and multiple scenes and levels. ## Code & running A Windows build can be found [here](https://drive.google.com/open?id=18KlztVYkHWL28IpqXQfilkcBg4smVlU1) and an Android build [here](https://drive.google.com/open?id=1KJDYkGsdJYC8GHrgMhJVwAoouhi9fgY-). Note that the game should scale properly to fit different screen ratios, resolutions and should work with a touch display. ## Gameplay video [![YOUTUBE_VIDEO](_img/gameplay.png)](https://youtu.be/50uDQgs2XBo) ## Credits Graphics came from [Tower Defense](https://kenney.nl/assets/tower-defense-top-down) created by Kenney released under the [CC0 1.0 Universal](https://creativecommons.org/publicdomain/zero/1.0/) license. The UI and coins were drawn by myself. All sounds were found at the [Freesound](https://freesound.org), especially [coins](https://freesound.org/people/forrisday/sounds/214509/), [rocket launch](https://freesound.org/people/cydon/sounds/126507/), [background music](https://freesound.org/people/adeluc4/sounds/125347/), [cannon](https://freesound.org/people/qubodup/sounds/187767/) and [explosion](https://freesound.org/people/tommccann/sounds/235968/). All of those sounds are licensed under a Creative Commons license.