# UnrealAutomator **Repository Path**: utmhikari/UnrealAutomator ## Basic Information - **Project Name**: UnrealAutomator - **Description**: A UE4 plugin for game testers, especially for mobile game testers - **Primary Language**: C++ - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2020-11-15 - **Last Updated**: 2020-12-19 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # UnrealAutomator A UE4 plugin for game testers, especially for mobile game testers, **currently still in development** UnrealAutomator holds an HTTP server to receive requests, serves lots of basic modules for remote controllers to control the game client Run standalone game to try it~ UnrealAutomator主要用于QA的日常测试以及自动化工作。利用UE4自带的HTTP Server框架,UnrealAutomator可以方便地扩展功能,和其他的服务对接。 UnrealAutomator当前包含了Widget信息导出(GAutomator/PocoSDK的功能)、lua支持,以及其他的一些基础功能,并没有掺杂更加复杂的要素。不论是QA还是开发者,都可以在上面集成更多的功能。可以当作一个GM指令的SDK,也可以当作一个专项测试的backend。 ## Modules - UWidget Info Dump - UnLua/slua_unreal Support - Input Action Support - Profiling Info Dump ## Requirements - UE4(.24+?) ## References - [GAutomator](https://github.com/Tencent/GAutomator) - [PocoSDK](https://github.com/AirtestProject/Poco-SDK/tree/master/Unreal/PocoSDK)