# watermark_app **Repository Path**: wang_wei_kun/watermark_app ## Basic Information - **Project Name**: watermark_app - **Description**: No description available - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2026-04-10 - **Last Updated**: 2026-05-15 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # README ## About This is the official Wails Vanilla template. You can configure the project by editing `wails.json`. More information about the project settings can be found here: https://wails.io/docs/reference/project-config ## Live Development To run in live development mode, run `wails dev` in the project directory. This will run a Vite development server that will provide very fast hot reload of your frontend changes. If you want to develop in a browser and have access to your Go methods, there is also a dev server that runs on http://localhost:34115. Connect to this in your browser, and you can call your Go code from devtools. ## Building To build a redistributable, production mode package, use `wails build`. ## Build Windows On macOS Use the script below to package a Windows executable from macOS: ```bash ./scripts/build-windows-on-mac.sh ``` Optional architecture: ```bash ./scripts/build-windows-on-mac.sh arm64 ``` The script will: - install frontend dependencies - run `wails build -platform windows/ -webview2 embed` - copy the `resources/` directory beside the `.exe` - create a zip package under `dist/` ```bash GOOS=windows GOARCH=amd64 wails build ```