# qgis-earthengine-plugin **Repository Path**: xyt556/qgis-earthengine-plugin ## Basic Information - **Project Name**: qgis-earthengine-plugin - **Description**: Integrates Google Earth Engine and QGIS using Python API - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2020-08-12 - **Last Updated**: 2020-12-19 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Google Earth Engine plugin for QGIS Integrates Google Earth Engine with QGIS using Python API. Check [User Guide](https://gee-community.github.io/qgis-earthengine-plugin/) to get started. [![Gitter](https://badges.gitter.im/gee-community/qgis-earthengine-plugin.svg)](https://gitter.im/gee-community/qgis-earthengine-plugin?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge) ![Add Sentinel-2 image](https://raw.githubusercontent.com/gee-community/qgis-earthengine-plugin/master/media/add_map_layer.png) ### Roadmap #### Alpha 0.1 (Q4 2019) - [x] Create a new QGIS plugin skeleton - [x] Migrate to QGIS3 - [x] Embed GEE Python library - [x] Implement Map.addLayer() for ee.Image - [x] Implement Map.addLayer() for ee.Geometry, ee.Feature and ee.FeatureCollection - [x] Implement Map.centerObject() - [x] Implement Map.getBounds() - [x] Implement Map.getCenter() - [x] Implement Map.setCenter() - [x] Implement Map.getScale() - [x] Implement Map.getZoom() - [x] Implement Map.setZoom() - [ ] Upload to QGIS plugin repository: https://plugins.qgis.org/plugins/ #### Alpha 0.2 (Q1 2020) - [ ] EE layer inspector - [ ] Make print(ee_object) more user-friendly, without requiring getInfo(), maybe async ... #### Beta - [ ] Add support for map layers in a way similar to EE Code Editor - [ ] Add support for Data Catalog, allowing adding assets without the need to write scripts (select time, styling) - [ ] Custom EE scripts as Processing algorithms, so that users can use it within Graphical Modeller - [ ] Fetch (cache?) raster assets locally (EE > QGIS), for a given rectangle / CRS, as a Processing tool - [ ] Export vector and raster data (QGIS > EE) either via Tasks or some other way - [ ] Use QGIS vector/raster style editors to edit EE layer styles ## Contributors [![@gena](https://github.com/gena.png?size=40 "Gena")](http://github.com/gena) [![@XavierCLL](https://github.com/XavierCLL.png?size=40 "Xavier")](http://github.com/XavierCLL) [![@hcwinsemius](https://github.com/github.png?size=40 "Hessel")](http://github.com/hcwinsemius) [![@siggyf](https://github.com/siggyf.png?size=40 "Fedor")](http://github.com/siggyf) ### For Developers This section is for developers-only. The ee_plugin uses paver for packaging. If you do not have paver (https://github.com/paver/paver) installed, install it by typing the following in a console: ```pip install paver``` Open a console in the folder created in the first step, and type ```paver setup``` This will get all the dependencies needed by the plugin. Install into QGIS by running ```paver install``` This should create a symbolic link to the plugin directory wihin the QGIS plugins deployment directory. Check Settings > User Profiles > Open Active Profile Folder, and then go to python/plugins. To reload any changes made in the plugin into Qgis, it is recommended to use the [plugin reloader](https://plugins.qgis.org/plugins/plugin_reloader/). To generate the installable zip package ```paver package``` ### Random Links * [Ujaval Gandhi](https://twitter.com/spatialthoughts) - [QGIS Plugin Builder](http://g-sherman.github.io/Qgis-Plugin-Builder/) * JetBrains - [PyCharm](https://www.jetbrains.com/pycharm/)