# FolderTag **Repository Path**: yaoxuanzhi/FolderTag ## Basic Information - **Project Name**: FolderTag - **Description**: No description available - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2025-07-24 - **Last Updated**: 2025-07-24 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Folder Tag ![image](https://github.com/user-attachments/assets/97b9d19c-e6a6-4485-abc5-64affee7c3ae) Unity Editor Plugin that allows you to tag and annotate any folder and share it with other members of the project. ## Features - **Easy-to-use**: Simply select any folder and add tags and descriptions in the Inspector panel - **Team Collaboration**: Data is saved to ProjectSettings and can be shared via version control - **Visual Organization**: Tags are displayed directly in the Project window for better project organization - **Persistent Data**: All tag and description data is stored based on folder GUID in `ProjectSettings/FolderTag_Prefs.json` ## Installation ### Install via Unity Package Manager 1. Open Unity and go to **Window > Package Manager** 2. Click the **+** button in the top-left corner 3. Select **Add package from git URL** 4. Enter the following URL: ``` https://github.com/liyingsong99/FolderTag.git ``` 5. Click **Add** ### Install via Git URL (Alternative) Add this line to your `Packages/manifest.json`: ```json { "dependencies": { "com.liyingsong.foldertag": "https://github.com/liyingsong99/FolderTag.git" } } ``` ## Usage 1. **Adding Tags**: Select any folder in the Project window, then use the Inspector panel to add tags and descriptions 2. **Viewing Tags**: Tags will be displayed directly in the Project window next to folder names 3. **Team Sharing**: The `ProjectSettings/FolderTag_Prefs.json` file can be added to version control (Git/SVN) to share tags with team members ## Configuration Access the Folder Tag settings through **Edit > Preferences > Folder Tag** to customize: - Data save path - Enable/disable scene tagging - Show/hide gradient effects - Configure sub-folder tinting - Inspector editing options ## Data Storage All tag and description data is stored in: - **File**: `ProjectSettings/FolderTag_Prefs.json` - **Format**: JSON with folder GUID as key - **Version Control**: Safe to include in Git/SVN repositories ## Requirements - Unity 2019.4 or later - Compatible with all Unity platforms ## License This project is licensed under the MIT License - see the [LICENSE.md](LICENSE.md) file for details. ## Contributing Issues and pull requests are welcome! Please feel free to report bugs or suggest new features. ## Author **Li Yingsong** - GitHub: [@liyingsong99](https://github.com/liyingsong99) ## Changelog See [CHANGELOG.md](CHANGELOG.md) for a list of changes and version history.