# CraneManipulation3D **Repository Path**: yitx/CraneManipulation3D ## Basic Information - **Project Name**: CraneManipulation3D - **Description**: No description available - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2026-05-24 - **Last Updated**: 2026-05-24 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # CraneManipulation3D CraneManipulation3D is a simple virtual training implementation which includes five stage of equipment operation. You can find the original description of the task in [Annotation vs. Virtual Tutor: Comparative Analysis on the Effectiveness of Visual Instructions in Immersive Virtual Reality](https://www.researchgate.net/publication/336592427_Annotation_vs_Virtual_Tutor_Comparative_Analysis_on_the_Effectiveness_of_Visual_Instructions_in_Immersive_Virtual_Reality) appeared at [ISMAR 2019](https://www.ismar19.org/). This implementation is an open source version which does not include the 'virtual crane' and reimplemented with [Tasc-Unity](https://github.com/JinkiJung/Tasc-Unity). ## Development environment * Unity 2018 2.0f2 * Windows 10 * Mac OSX 10.14.6 ## Platform support * SteamVR (HTC Vive, Oculus) * Desktop ## Dependency - [Tasc-Unity 0.1.0](https://github.com/JinkiJung/Tasc-Unity) - [Unity Windows Text-To-Speech](https://github.com/VirtualityForSafety/UnityWindowsTTS) - SteamVR Plugin 2.3.2 (sdk 1.4.18) - Unity Standard Assets 1.1.5 ## How to use it 1. Download or pull this repository. 2. Download and import [Unity Standard Assets](https://assetstore.unity.com/packages/essentials/asset-packs/standard-assets-32351) from AssetStore 3. Download and import [SteamVR Plugin](https://assetstore.unity.com/packages/tools/integration/steamvr-plugin-32647) 4. When you are required to set SteamVRInput up, choose 'GrabGrip' from Actions and press 'Save and Generate'. 5. Hit the run button. ## Acknowledgement This project has been implemented through a [research collaboration](https://virtualityforsafety.github.io/about/) with KAIST (Hyeopwoo Lee), Xi’an Jiaotong-Liverpool University (Prof. Hai-Ning Liang, Diego Vilela Monteiro), and Handong Global University (Prof. Daseong Han, Betty Hyejin Kim, Youngnoh Goh). ## Maintainer - [Jinki Jung](https://jinkijung.github.io/) ## License - MIT license ## Future implementation plan - Tutor implementation - Logging