# scenery **Repository Path**: yjcadmin/scenery ## Basic Information - **Project Name**: scenery - **Description**: No description available - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2025-12-24 - **Last Updated**: 2025-12-24 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README scenery ======= Scenery is a library for building interactive visual experiences in HTML5, which can be displayed in a combination of ways (WebGL, SVG, Canvas, etc.) By PhET Interactive Simulations https://phet.colorado.edu/ ### Documentation The majority of the documentation exists within the code itself, but our [main documentation](https://scenerystack.org/learn/overview/) and [Scenery Basics](https://scenerystack.org/learn/scenery-basics/) is available online, along with other resources under [the dedicated website](http://phetsims.github.io/scenery/) Currently, you can grab the unminified [scenery.debug.js](http://phetsims.github.io/scenery/dist/scenery.debug.js) or minified version [scenery.min.js](http://phetsims.github.io/scenery/dist/scenery.min.js). We have a [list of examples](https://phetsims.github.io/scenery/examples/) to get started from The [PhET Development Overview](https://github.com/phetsims/phet-info/blob/main/doc/phet-development-overview.md) is the most complete guide to PhET Simulation Development. This guide includes how to obtain simulation code and its dependencies, notes about architecture & design, how to test and build the sims, as well as other important information. ### To check out and build the code Our processes depend on [Node.js](http://nodejs.org/) and [Grunt](http://gruntjs.com/). It's highly recommended to install Node.js and then grunt with `npm install -g grunt-cli`. (1) Clone the simulation and its dependencies: ``` git clone https://github.com/phetsims/assert.git git clone https://github.com/phetsims/axon.git git clone https://github.com/phetsims/chipper.git git clone https://github.com/phetsims/dot.git git clone https://github.com/phetsims/kite.git git clone https://github.com/phetsims/perennial.git perennial-alias git clone https://github.com/phetsims/phet-core.git git clone https://github.com/phetsims/phetcommon.git git clone https://github.com/phetsims/scenery.git git clone https://github.com/phetsims/sherpa.git git clone https://github.com/phetsims/tandem.git git clone https://github.com/phetsims/utterance-queue.git ``` (2) Install dev dependencies: ``` cd chipper npm install cd ../perennial-alias npm install cd ../scenery npm install ``` (3) Build scenery Ensure you're in the kite directory and run `grunt --lint=false --report-media=false`. This will output files under the `build/` directory ### License MIT license, see [LICENSE](LICENSE) ### Contributing If you would like to contribute to this repo, please read our [contributing guidelines](https://github.com/phetsims/community/blob/main/CONTRIBUTING.md).