# libreliu **Repository Path**: yuanfengpei/libreliu ## Basic Information - **Project Name**: libreliu - **Description**: No description available - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2025-01-05 - **Last Updated**: 2025-01-05 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README ### It's libreliu here! I'm currently a Game Development Engineer at Tencent LightSpeed Studios. I've got my master degree in [USTC](https://www.ustc.edu.cn/), and my primary interest lies in Computer Graphics. I've got my callsign BG6HIB, and was an operator for [@BY6DX](https://github.com/BY6DX).
Somewhat comprehensive list on repositories worth mentioning ## Projects - [ShaderPerFormer](https://github.com/libreliu/ShaderPerFormer): Data-driven shader performance predictor, published in I3D'2024. - [Verilog-OJ](https://github.com/YAVGroup/Verilog-OJ): Verilog online judge service - [lighthouse2-nrc-refactor](https://github.com/libreliu/lighthouse2-nrc-refactor): Expermental implementation of Neural Radiance Caching (NRC) on lighthouse2 renderer - [GeoProcessing](https://github.com/libreliu/GeoProcessing): Expermental implementation on computing cuts for high genus surfaces - [storm](https://github.com/libreliu/storm): Source code for paper [RDMA-Based Apache Storm for High-Performance Stream Data Processing](https://link.springer.com/article/10.1007/s10766-021-00696-0) - [OpenLaserComm](https://github.com/libreliu/OpenLaserComm): Serial transmission implemented between Zybo boards. Features clock recovery, 8b/10b decoding, PS/PL DMA transfer and results display. - [x-ridiculous-includeos](https://github.com/OSH-2019/x-ridiculous-includeos): Baremetal ARMv8-a migration attempts for a unikernel named IncludeOS. ## Coursework - [CAGD-2021](https://github.com/libreliu/CADG-2021): Computer aided geometry design - [USTC-FEM](https://github.com/libreliu/USTC-FEM): Finite element method - [USTC-CG](https://github.com/libreliu/USTC-CG): Computer graphics ## Blogging and Information services - [Awesome-Graphics-Papers](https://github.com/GCL-Seminar/Awesome-Graphics-Papers): [GCL](https://gcl.ustc.edu.cn/) graphics seminar papers annotated - [blog.libreliu.info](https://blog.libreliu.info/): My personal blog