# RayTracing **Repository Path**: yyx_Roy/RayTracing ## Basic Information - **Project Name**: RayTracing - **Description**: C++ 实现的光线追踪器 - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2020-06-16 - **Last Updated**: 2020-12-19 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # RayTracing 光线追踪器 一个C++语言实现的光线追踪器,[南加利福尼亚大学CSCI 480的课程试验](http://run.usc.edu/cs480-s13/assignments/assign3/assign3.html) This is a project of a ray tracer that be able to handle opaque surfaces with lighting and shadows. ##The input type likes following: amb: 0.3 0.3 0.3 sphere pos: 0.0 0.0 -3.0 rad: 1 dif: 0.3 0.3 0.3 spe: 0.5 0.5 0.5 shi: 1 light pos: 0 0 0 col: 1 1 1 ... ##The output type likes following: ![](https://github.com/wangzhaode/RayTracing/blob/master/RayTracing/5_notrace.png) (The project used OpenMP to speed it up.)